diff --git a/src/java/com/threerings/parlor/turn/server/TurnGameManagerDelegate.java b/src/java/com/threerings/parlor/turn/server/TurnGameManagerDelegate.java index 8e7d49931..22824da26 100644 --- a/src/java/com/threerings/parlor/turn/server/TurnGameManagerDelegate.java +++ b/src/java/com/threerings/parlor/turn/server/TurnGameManagerDelegate.java @@ -200,10 +200,6 @@ public class TurnGameManagerDelegate extends GameManagerDelegate } // find the next occupied active player slot - // - // FIXME: This might be a player that has state PLAYER_LEFT_GAME. - // It seems possible to make the GameManager track the active - // player count, not just the player count, and ignore int size = _turnGame.getPlayers().length; int oturnIdx = _turnIdx; do {