Animation manager now takes into account fine grained render order when
rendering animations. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1728 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: Animation.java,v 1.7 2002/09/17 20:06:58 mdb Exp $
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// $Id: Animation.java,v 1.8 2002/09/20 21:28:20 mdb Exp $
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package com.threerings.media.animation;
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@@ -40,8 +40,16 @@ public abstract class Animation
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/**
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* Sets the render order associated with this animation. Animations
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* can be rendered in two layers; those with negative render order and
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* those with positive render order. Someday animations will be
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* rendered in each layer according to render order.
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* those with positive render order. In the same layer, animations
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* will be rendered according to their render order's cardinal value
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* (least to greatest). Those with the same render order value will be
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* rendered in arbitrary order.
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*
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* <p> This must be set <em>before</em> the animation is handed to the
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* {@link AnimationManager} and must not change while the {@link
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* AnimationManager} is managing the animation. If you wish to change
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* the render order, remove the animation from the manager, change the
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* order and add it back again.
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*/
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public void setRenderOrder (int value)
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{
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@@ -1,12 +1,14 @@
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//
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// $Id: AnimationManager.java,v 1.12 2002/08/15 20:56:08 shaper Exp $
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// $Id: AnimationManager.java,v 1.13 2002/09/20 21:28:20 mdb Exp $
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package com.threerings.media.animation;
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import java.awt.Graphics2D;
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import java.awt.Shape;
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import java.util.ArrayList;
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import java.util.Comparator;
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import com.samskivert.util.SortableArrayList;
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import com.threerings.media.Log;
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import com.threerings.media.MediaConstants;
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@@ -42,7 +44,7 @@ public class AnimationManager
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}
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anim.setAnimationManager(this);
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_anims.add(anim);
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_anims.insertSorted(anim, RENDER_ORDER);
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}
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/**
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@@ -129,6 +131,7 @@ public class AnimationManager
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*/
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public void renderAnimations (Graphics2D gfx, int layer, Shape clip)
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{
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// now paint them
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int size = _anims.size();
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for (int ii = 0; ii < size; ii++) {
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Animation anim = (Animation)_anims.get(ii);
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@@ -153,5 +156,16 @@ public class AnimationManager
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protected RegionManager _remgr;
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/** The list of animations. */
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protected ArrayList _anims = new ArrayList();
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protected SortableArrayList _anims = new SortableArrayList();
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/** Used to sort animations prior to painting. */
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protected static final Comparator RENDER_ORDER = new Comparator() {
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public int compare (Object o1, Object o2) {
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return (((Animation)o1)._renderOrder -
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((Animation)o2)._renderOrder);
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}
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public boolean equals (Object obj) {
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return this == obj;
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}
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};
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}
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