Notes.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@493 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -125,3 +125,6 @@ trigger invite cleanup)?
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Add MessageHandler validators so that turn based games can easily reject
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message events from non-turn-holders.
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Perhaps have playerReady() and playerReturned() callbacks in GameManager
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to dispatch PlayerReady notifications to derived classes.
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