Get rid of the not needed code that I had previously checked in for a
short stint of actually being used. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2988 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: SparseMisoSceneModel.java,v 1.12 2004/03/30 01:30:38 eric Exp $
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// $Id: SparseMisoSceneModel.java,v 1.13 2004/03/31 02:16:12 eric Exp $
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package com.threerings.miso.data;
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@@ -259,18 +259,6 @@ public class SparseMisoSceneModel extends MisoSceneModel
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visitObjects(visitor, false);
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}
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/**
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* Visit all the objects in the section at the specified cords.
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*/
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public void visitObjects (int x, int y, ObjectVisitor visitor)
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{
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Section sect = getSection(x, y, false);
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if (sect == null) {
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return;
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}
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visitSection(sect, visitor, false);
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}
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/**
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* Informs the supplied visitor of each object in this scene.
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*
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@@ -281,17 +269,6 @@ public class SparseMisoSceneModel extends MisoSceneModel
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{
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for (Iterator iter = getSections(); iter.hasNext(); ) {
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Section sect = (Section)iter.next();
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visitSection(sect, visitor, interestingOnly);
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}
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}
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/**
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* Visit all the objects (or just interesting if specified) in the
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* specified section.
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*/
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protected void visitSection (Section sect, ObjectVisitor visitor,
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boolean interestingOnly)
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{
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for (int oo = 0; oo < sect.objectInfo.length; oo++) {
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ObjectInfo oinfo = sect.objectInfo[oo];
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visitor.visit(oinfo);
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@@ -306,6 +283,7 @@ public class SparseMisoSceneModel extends MisoSceneModel
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}
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}
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}
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}
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// documentation inherited
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public int getBaseTileId (int col, int row)
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