Allow specification of fps in floating point.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1162 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: ImageSprite.java,v 1.1 2002/03/16 03:15:05 shaper Exp $
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// $Id: ImageSprite.java,v 1.2 2002/03/27 21:51:15 mdb Exp $
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package com.threerings.media.sprite;
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package com.threerings.media.sprite;
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@@ -141,9 +141,9 @@ public class ImageSprite extends Sprite
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*
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*
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* @param fps the desired frames per second.
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* @param fps the desired frames per second.
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*/
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*/
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public void setFrameRate (int fps)
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public void setFrameRate (float fps)
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{
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{
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_frameDelay = 1000L/fps;
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_frameDelay = (long)(1000/fps);
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}
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}
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/**
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/**
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