Revamped distributed object creation. There was no particular reason to create

distributed objects by reflection since we don't allow clients to create
objects, furthermore we needn't do it asynchronously. The object creation
methods were moved into the server-side only interface and made "immediate", so
the caller creates a derived instance of DObject and registers it with the
system instead of creating it with a Subscriber callback.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4342 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2006-08-23 23:46:48 +00:00
parent 1f204669c4
commit bc9f53396c
19 changed files with 304 additions and 589 deletions
@@ -32,9 +32,9 @@ import com.threerings.crowd.data.BodyObject;
public class CrowdClientResolver extends ClientResolver
{
// documentation inherited
public Class<? extends ClientObject> getClientObjectClass ()
public ClientObject createClientObject ()
{
return BodyObject.class;
return new BodyObject();
}
// documentation inherited