Revamped distributed object creation. There was no particular reason to create
distributed objects by reflection since we don't allow clients to create objects, furthermore we needn't do it asynchronously. The object creation methods were moved into the server-side only interface and made "immediate", so the caller creates a derived instance of DObject and registers it with the system instead of creating it with a Subscriber callback. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4342 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -32,9 +32,9 @@ import com.threerings.crowd.data.BodyObject;
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public class CrowdClientResolver extends ClientResolver
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{
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// documentation inherited
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public Class<? extends ClientObject> getClientObjectClass ()
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public ClientObject createClientObject ()
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{
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return BodyObject.class;
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return new BodyObject();
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}
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// documentation inherited
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