Documentation, love, and clarifications.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5344 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2008-08-26 20:18:54 +00:00
parent e2f30b395e
commit bc68cf5dba
+48 -47
View File
@@ -26,6 +26,17 @@ import flash.utils.getQualifiedClassName;
/**
* A simple logging mechanism.
*
* Log instances are created for modules, and the logging level can be configured per
* module in a hierarchical fashion.
*
* Typically, you should create a module name based on the full path to a class:
* calling getLog() and passing an object or Class will do this. Alternattely, you
* may create a Log to share in several classes in a package, in which case the
* module name can be like "com.foocorp.games.bunnywar". Finally, you can just
* create made-up module names like "mygame" or "util", but this is not recommended.
* You really should name things based on your packages, and your packages should be
* named according to Sun's recommendations for Java packages.
*
* Typical usage for creating a Log to be used by the entire class would be:
* public class MyClass
* {
@@ -49,15 +60,16 @@ public class Log
// if you add to this, update LEVEL_NAMES at the bottom...
/**
* Retrieve a Log for the specififed class.
* Retrieve a Log for the specified module.
*
* @param spec can be any Object or Class specifier.
* @param moduleSpec can be a String of the module name, or any Object or Class to
* have the module name be the full package and name of the class (recommended).
*/
public static function getLog (spec :*) :Log
public static function getLog (moduleSpec :*) :Log
{
// let's just use the full classname
var path :String = getQualifiedClassName(spec).replace("::", ".");
return new Log(path);
const module :String = (moduleSpec is String) ? String(moduleSpec)
: getQualifiedClassName(moduleSpec).replace("::", ".");
return new Log(module);
}
/**
@@ -99,17 +111,17 @@ public class Log
}
/**
* Set the log level for the specified package/file.
* Set the log level for the specified module.
*
* @param spec The smallest prefix desired to configure a log level.
* @param module The smallest prefix desired to configure a log level.
* For example, you can set the global level with Log.setLevel("", Log.INFO);
* Then you can Log.setLevel("com.foo.game", Log.DEBUG). Now, everything
* logs at INFO level except for classes within com.foo.game, which is at DEBUG.
* logs at INFO level except for modules within com.foo.game, which is at DEBUG.
*/
public static function setLevel (spec :String, level :int) :void
public static function setLevel (module :String, level :int) :void
{
_setLevels[spec] = level;
resetLevels();
_setLevels[module] = level;
_levels = {}; // reset cached levels
}
/**
@@ -124,18 +136,18 @@ public class Log
var setting :Array = module.split(":");
_setLevels[setting[0]] = stringToLevel(String(setting[1]));
}
resetLevels();
_levels = {}; // reset cached levels
}
/**
* Use Log.getLog();
*
* @private
*/
public function Log (spec :String)
public function Log (module :String)
{
if (spec == null) { // what!?
spec = "";
}
_spec = spec;
if (module == null) module = "";
_module = module;
}
/**
@@ -172,10 +184,10 @@ public class Log
protected function doLog (level :int, messages :Array) :void
{
if (level < getLevel(_spec)) {
if (level < getLevel(_module)) {
return; // we don't want to log it!
}
messages.unshift(getTimeStamp(), LEVEL_NAMES[level], _spec);
messages.unshift(getTimeStamp(), LEVEL_NAMES[level], _module);
trace.apply(null, messages);
// possibly also dispatch to any other log targets.
@@ -203,40 +215,28 @@ public class Log
}
/**
* Get the logging level for the specified spec.
* Get the logging level for the specified module.
*/
protected static function getLevel (spec :String) :int
protected static function getLevel (module :String) :int
{
// we probably already have the level cached for this spec
var obj :Object = _levels[spec];
if (obj == null) {
// cache miss- copy some parent spec's level...
var modSpec :String = spec;
// we probably already have the level cached for this module
var lev :Object = _levels[module];
if (lev == null) {
// cache miss- copy some parent module's level...
var ancestor :String = module;
while (true) {
obj = _setLevels[modSpec];
if (obj != null || modSpec == "") {
lev = _setLevels[ancestor];
if (lev != null || ancestor == "") {
// bail if we found a setting or get to the top level,
// but always save the level from _setLevels into _levels
_levels[spec] = int(obj); // if obj was null, this will become 0 (DEBUG)
_levels[module] = int(lev); // if lev was null, this will become 0 (DEBUG)
break;
}
var dex :int = modSpec.lastIndexOf(".");
if (dex == -1) {
modSpec = "";
} else {
modSpec = modSpec.substring(0, dex);
}
var dex :int = ancestor.lastIndexOf(".");
ancestor = (dex == -1) ? "" : ancestor.substring(0, dex);
}
}
return int(obj);
}
/**
* Reset (clear) the log level cache.
*/
protected static function resetLevels () :void
{
_levels = {};
return int(lev);
}
protected static function stringToLevel (s :String) :int
@@ -250,9 +250,10 @@ public class Log
}
}
/** Our log specification. */
protected var _spec :String;
/** The module to which this log instance applies. */
protected var _module :String;
/** Other registered LogTargets, besides the trace log. */
protected static var _targets :Array = [];
/** A cache of log levels, copied from _setLevels. */