Tiles are now immutable, so the DisplayMisoScene becomes the arbiter of
whether or not a traverser can traverse a tile. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2119 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: IsoSceneView.java,v 1.127 2002/12/05 23:06:30 mdb Exp $
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// $Id: IsoSceneView.java,v 1.128 2003/01/13 22:53:56 mdb Exp $
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package com.threerings.miso.scene;
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@@ -455,7 +455,7 @@ public class IsoSceneView implements SceneView
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}
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// documentation inherited
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public Path getPath (MisoCharacterSprite sprite, int x, int y)
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public Path getPath (Sprite sprite, int x, int y)
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{
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// make sure we have a scene
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if (_scene == null) {
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