Don't declare a pending moveTo request to be stale until at least a minute

has gone by. This prevents us from getting shafted by double clicks.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1456 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-06-14 00:57:49 +00:00
parent 541eb01446
commit b9000bf08c
2 changed files with 59 additions and 20 deletions
@@ -1,5 +1,5 @@
//
// $Id: SceneDirector.java,v 1.15 2002/05/26 02:35:02 mdb Exp $
// $Id: SceneDirector.java,v 1.16 2002/06/14 00:57:49 mdb Exp $
package com.threerings.whirled.client;
@@ -129,15 +129,20 @@ public class SceneDirector
// complain if we're over-writing a pending request
if (_pendingSceneId != -1) {
Log.warning("We appear to have a moveTo request outstanding " +
"[psid=" + _pendingSceneId +
", nsid=" + sceneId + "].");
// but we're going to fall through and do it anyway because
// refusing to switch scenes at this point will inevitably
// result in some strange bug causing a move request to be
// dropped by the server and the client that did it to be
// totally hosed because they can no longer move to new scenes
// because they still have an outstanding request
// if the pending request has been outstanding more than a
// minute, go ahead and let this new one through in an attempt
// to recover from dropped moveTo requests
if (_locdir.checkRepeatMove()) {
Log.warning("Refusing moveTo; We have a request outstanding " +
"[psid=" + _pendingSceneId +
", nsid=" + sceneId + "].");
return false;
} else {
Log.warning("Overriding stale moveTo request " +
"[psid=" + _pendingSceneId +
", nsid=" + sceneId + "].");
}
}
// load up the pending scene so that we can communicate it's most