Stop switching different source files into Environment.as's place. Instead build tiny swc's with the player-specific Environment.as and the thane-specific one. Then compile naryalib.swc with one of these tiny swc's as an external library. When we compile the final executables we'll do a inclusive linking to get the right implementation into place.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5182 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Par Winzell
2008-06-13 03:39:26 +00:00
parent cfee03318b
commit b88cee2be7
5 changed files with 417 additions and 48 deletions
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//
// $Id: $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.util.env {
import flash.utils.getQualifiedClassName;
import flash.utils.getDefinitionByName;
import avmplus.*;
/**
* Tamarin specific implementation of Environment.
*/
public class Environment
{
/**
* Return an array containing all the public field names of the object
*/
public static function enumerateFields (obj :Object) :Array
{
if (obj != null) {
return Domain.currentDomain.getVariables(obj);
}
return new Array();
}
/**
* Returns true if an object of type srcClass is a subclass of or
* implements the interface represented by the asClass paramter.
*
* <code>
* if (ClassUtil.isAssignableAs(Streamable, someClass)) {
* var s :Streamable = (new someClass() as Streamable);
* </code>
*/
public static function isAssignableAs (asClass :Class, srcClass :Class) :Boolean
{
if (asClass != null && srcClass != null) {
return Domain.currentDomain.isAssignableAs(asClass, srcClass);
}
return false;
}
}
}