Changed animations to allow support for morph style (linear blend

between deformed meshes) and flipbook style (simple switch between 
deformed meshes) in addition to skin style (meshes deformed in real 
time).  Currently, the resolution is the same as the animation frame 
rate.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4176 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Andrzej Kapolka
2006-06-06 23:00:43 +00:00
parent 51eb40d77f
commit b7ca8f50f4
7 changed files with 291 additions and 106 deletions
+5
View File
@@ -16,6 +16,11 @@ m.view_bounds = Show Bounds
m.view_normals = Show Normals
m.view_light = Rotate Light...
m.animation_mode = Animation Mode
m.mode_flipbook = Flipbook
m.mode_morph = Morph
m.mode_skin = Skin
m.load_title = Select Model to Load
m.load_filter = Model Files (*.properties, *.dat)