Added basic framework for providing game configuration interfaces that can
be used by a matchmaking interface when setting up a game. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1617 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,9 +1,10 @@
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//
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// $Id: GameConfig.java,v 1.10 2002/07/23 05:54:52 mdb Exp $
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// $Id: GameConfig.java,v 1.11 2002/07/25 23:20:22 mdb Exp $
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package com.threerings.parlor.game;
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import com.threerings.crowd.data.PlaceConfig;
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import com.threerings.parlor.client.GameConfigurator;
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/**
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* The game config class encapsulates the configuration information for a
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@@ -27,6 +28,14 @@ public abstract class GameConfig extends PlaceConfig
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/** Indicates whether or not this game is rated. */
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public boolean rated = true;
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/**
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* Returns the class that should be used to create a user interface
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* that can be used to configure this instance prior to starting the
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* game. The configurator class must derive from {@link
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* GameConfigurator}.
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*/
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public abstract Class getConfiguratorClass ();
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/**
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* Returns true if this game config object is equal to the supplied
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* object (meaning it is also a game config object and its
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