Write the default scene tile in lieu of shadow tiles since shadow

tiles will be re-generated when the object footprint is stamped on
scene un-serialization.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@478 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2001-10-17 22:18:22 +00:00
parent 381dc55b69
commit b0a8f3b6fc
@@ -1,5 +1,5 @@
//
// $Id: XMLSceneWriter.java,v 1.15 2001/10/11 00:41:27 shaper Exp $
// $Id: XMLSceneWriter.java,v 1.16 2001/10/17 22:18:22 shaper Exp $
package com.threerings.miso.scene.xml;
@@ -17,6 +17,7 @@ import com.threerings.media.tile.Tile;
import com.threerings.miso.Log;
import com.threerings.miso.scene.*;
import com.threerings.miso.tile.ShadowTile;
/**
* The <code>XMLSceneWriter</code> writes a {@link
@@ -218,6 +219,14 @@ public class XMLSceneWriter extends DataWriter
continue;
}
// replace shadow tiles with the default tile for the
// scene since they'll be re-created when the object's
// footprint is stamped into the scene upon its
// un-serialization
if (tile instanceof ShadowTile) {
tile = scene.getDefaultTile();
}
buf.append(tile.tsid).append(",");
buf.append(tile.tid);
if (ii != numtiles - 1) {