Big fat Bernie javadoc cleanup.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3310 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: FrameManager.java,v 1.55 2004/10/28 17:21:56 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -25,6 +25,7 @@ import java.applet.Applet;
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import java.awt.Component;
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import java.awt.Graphics2D;
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import java.awt.GraphicsDevice;
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import java.awt.KeyEventDispatcher;
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import java.awt.KeyboardFocusManager;
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import java.awt.Rectangle;
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@@ -282,7 +282,7 @@ public class VirtualMediaPanel extends MediaPanel
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/**
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* Called during our tick when we have adjusted the view location. The
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* {@link _vbounds} will already have been updated to reflect our new
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* {@link #_vbounds} will already have been updated to reflect our new
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* view coordinates.
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*
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* @param dx the delta scrolled in the x direction (in pixels).
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@@ -1,5 +1,5 @@
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//
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// $Id: AnimationFrameSequencer.java,v 1.8 2004/08/27 02:12:38 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -233,7 +233,7 @@ public interface AnimationFrameSequencer extends FrameSequencer
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/** The animation that we're sequencing for. */
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protected Animation _animation;
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/** Used to dispatch {@link AnimationObserver#frameReached}. */
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/** Used to dispatch {@link SequencedAnimationObserver#frameReached}. */
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protected static class FrameReachedOp implements ObserverList.ObserverOp
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{
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public FrameReachedOp (Animation anim, long when,
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@@ -1,5 +1,5 @@
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//
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// $Id: ImageManager.java,v 1.60 2004/08/27 02:12:38 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -189,7 +189,7 @@ public class ImageManager
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* using the supplied path to identify the image.
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*
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* <p> Additionally the image is optimized for display in the current
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* graphics configuration. Consider using {@link getMirage(String)}
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* graphics configuration. Consider using {@link #getMirage(ImageKey)}
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* instead of prepared images as they (some day) will automatically
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* use volatile images to increase performance.
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*/
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@@ -203,10 +203,9 @@ public class ImageManager
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* obtaining the image from the supplied resource set.
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*
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* <p> Additionally the image is optimized for display in the current
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* graphics configuration. Consider using {@link
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* getMirage(String,String)} instead of prepared images as they (some
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* day) will automatically use volatile images to increase
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* performance.
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* graphics configuration. Consider using {@link #getMirage(ImageKey)}
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* instead of prepared images as they (some day) will automatically
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* use volatile images to increase performance.
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*/
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public BufferedImage getPreparedImage (String rset, String path)
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{
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@@ -220,9 +219,9 @@ public class ImageManager
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*
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* <p> Additionally the image is optimized for display in the current
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* graphics configuration. Consider using {@link
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* getMirage(String,String,Colorizationp[]} instead of prepared images
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* as they (some day) will automatically use volatile images to
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* increase performance.
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* #getMirage(ImageKey,Colorization[])} instead of prepared images as
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* they (some day) will automatically use volatile images to increase
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* performance.
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*/
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public BufferedImage getPreparedImage (String rset, String path,
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Colorization[] zations)
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@@ -75,7 +75,7 @@ public class MusicManager
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/**
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* Sets the volume for music.
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*
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* @param val a volume parameter between 0f and 1f, inclusive.
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* @param vol a volume parameter between 0f and 1f, inclusive.
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*/
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public void setMusicVolume (float vol)
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{
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@@ -167,7 +167,7 @@ public class SoundManager
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/**
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* Sets the volume for all sound clips.
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*
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* @param val a volume parameter between 0f and 1f, inclusive.
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* @param vol a volume parameter between 0f and 1f, inclusive.
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*/
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public void setClipVolume (float vol)
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{
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@@ -1,5 +1,5 @@
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//
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// $Id: SpriteIcon.java,v 1.6 2004/08/27 02:12:41 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -38,8 +38,7 @@ public class SpriteIcon implements Icon
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* itself. This sprite should not be used for anything else while
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* being used in this icon because it will be "moved" when the icon is
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* rendered. The sprite's origin will be set to the bottom center of
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* the label. If this is undesirable, the origin can be offset via
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* {@link #setOriginOffset}.
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* the label.
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*/
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public SpriteIcon (Sprite sprite)
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{
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@@ -51,8 +50,7 @@ public class SpriteIcon implements Icon
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* itself. This sprite should not be used for anything else while
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* being used in this icon because it will be "moved" when the icon is
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* rendered. The sprite's origin will be set to the bottom center of
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* the label. If this is undesirable, the origin can be offset via
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* {@link #setOriginOffset}.
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* the label.
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*
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* @param sprite the sprite to render in this label.
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* @param padding the number of pixels of blank space to put on all
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@@ -1,5 +1,5 @@
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//
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// $Id: TileSet.java,v 1.62 2004/10/28 17:49:02 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -152,7 +152,7 @@ public abstract class TileSet
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}
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/**
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* Equivalent to {@link# getTile(int,Colorizer)} with a null
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* Equivalent to {@link #getTile(int,Colorizer)} with a null
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* <code>Colorizer</code> argument.
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*/
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public Tile getTile (int tileIndex)
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@@ -1,5 +1,5 @@
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//
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// $Id: TileSetBundler.java,v 1.21 2004/08/27 02:12:43 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -197,7 +197,7 @@ public class TileSetBundler
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*
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* @param idBroker the tileset id broker that will be used to map
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* tileset names to tileset ids.
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* @param bundleDef a file object pointing to the bundle description
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* @param bundleDesc a file object pointing to the bundle description
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* file.
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* @param targetPath the path of the tileset bundle file that will be
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* created.
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@@ -332,8 +332,8 @@ public class TileSetBundler
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* Finish the creation of a tileset bundle jar file.
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*
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* @param target the tileset bundle file that will be created.
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* @param TileSetBundle contains the tilesets we'd like to save out to
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* the bundle.
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* @param bundle contains the tilesets we'd like to save out to the
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* bundle.
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* @param improv the image provider.
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* @param imageBase the base directory for getting images for non
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* ObjectTileSet tilesets.
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@@ -1,5 +1,5 @@
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//
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// $Id: TileSetRuleSet.java,v 1.8 2004/08/27 02:12:44 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -26,6 +26,7 @@ import org.apache.commons.digester.RuleSetBase;
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import com.samskivert.util.StringUtil;
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import com.samskivert.xml.ValidatedSetNextRule.Validator;
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import com.samskivert.xml.ValidatedSetNextRule;
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import com.threerings.media.Log;
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import com.threerings.media.tile.TileSet;
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@@ -1,5 +1,5 @@
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//
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// $Id: LineSegmentPath.java,v 1.30 2004/08/27 02:12:47 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -80,12 +80,8 @@ public class LineSegmentPath
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}
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/**
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* Constructs a line segment path with the specified list of
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* points. An arbitrary direction will be assigned to the
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* starting node.
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*
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* @param x the starting node x-position.
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* @param y the starting node y-position.
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* Constructs a line segment path with the specified list of points.
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* An arbitrary direction will be assigned to the starting node.
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*/
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public LineSegmentPath (List points)
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{
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@@ -1,5 +1,5 @@
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//
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// $Id: Pathable.java,v 1.7 2004/08/27 02:12:47 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -23,6 +23,8 @@ package com.threerings.media.util;
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import java.awt.Rectangle;
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import com.threerings.util.DirectionCodes;
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/**
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* Used in conjunction with a {@link Path}.
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*/
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