Oh the vast sweeping changes, and they're not even close to complete, but

things compile and most things run so this is a good time to checkpoint.
Let me recall:

- Refactored the whole scene deal.
- Revamped the XML parser stuff (now uses Digester).
- Rethought the tile management.
- Started tile bundle stuff.
- Wrote some tests.
- Did a bit of Mike-ification.

Onward and moreward.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@621 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2001-11-18 04:09:23 +00:00
parent 45251dba8c
commit ae1052a371
77 changed files with 2188 additions and 3512 deletions
@@ -1,5 +1,5 @@
//
// $Id: MisoCharacterSprite.java,v 1.1 2001/10/26 01:17:21 shaper Exp $
// $Id: MisoCharacterSprite.java,v 1.2 2001/11/18 04:09:22 mdb Exp $
package com.threerings.miso.scene;
@@ -24,7 +24,7 @@ public class MisoCharacterSprite
public boolean canTraverse (MisoTile tile)
{
// by default, passability is solely the province of the tile
return tile.passable;
return tile.isPassable();
}
/**