Oh the vast sweeping changes, and they're not even close to complete, but
things compile and most things run so this is a good time to checkpoint. Let me recall: - Refactored the whole scene deal. - Revamped the XML parser stuff (now uses Digester). - Rethought the tile management. - Started tile bundle stuff. - Wrote some tests. - Did a bit of Mike-ification. Onward and moreward. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@621 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: MisoCharacterSprite.java,v 1.1 2001/10/26 01:17:21 shaper Exp $
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// $Id: MisoCharacterSprite.java,v 1.2 2001/11/18 04:09:22 mdb Exp $
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package com.threerings.miso.scene;
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@@ -24,7 +24,7 @@ public class MisoCharacterSprite
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public boolean canTraverse (MisoTile tile)
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{
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// by default, passability is solely the province of the tile
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return tile.passable;
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return tile.isPassable();
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}
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/**
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