Initial work on support for objects whose images span multiple tiles.

Made TileSet an interface.  Throw exceptions for unknown tile or tile
set requests.  General clean-up and documentation.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@427 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2001-10-11 00:41:27 +00:00
parent 5c79f8f082
commit ad7b64d4a1
30 changed files with 811 additions and 521 deletions
@@ -1,5 +1,5 @@
//
// $Id: IsoSceneView.java,v 1.56 2001/09/28 01:31:32 mdb Exp $
// $Id: IsoSceneView.java,v 1.57 2001/10/11 00:41:27 shaper Exp $
package com.threerings.miso.scene;
@@ -12,7 +12,6 @@ import java.util.ArrayList;
import com.threerings.media.sprite.*;
import com.threerings.media.tile.Tile;
import com.threerings.media.tile.TileManager;
import com.threerings.miso.Log;
import com.threerings.miso.scene.util.AStarPathUtil;
@@ -28,14 +27,11 @@ public class IsoSceneView implements SceneView
/**
* Construct an <code>IsoSceneView</code> object.
*
* @param tilemgr the tile manager.
* @param spritemgr the sprite manager.
* @param model the data model.
*/
public IsoSceneView (TileManager tilemgr, SpriteManager spritemgr,
IsoSceneViewModel model)
public IsoSceneView (SpriteManager spritemgr, IsoSceneViewModel model)
{
_tilemgr = tilemgr;
_spritemgr = spritemgr;
setModel(model);
@@ -174,7 +170,9 @@ public class IsoSceneView implements SceneView
for (int xx = 0; xx < _model.scenewid; xx++) {
// skip this tile if it's not marked dirty
if (!_dirty[xx][yy]) continue;
if (!_dirty[xx][yy]) {
continue;
}
// get the tile's screen position
Polygon poly = _polys[xx][yy];
@@ -183,15 +181,17 @@ public class IsoSceneView implements SceneView
for (int kk = 0; kk < MisoScene.NUM_LAYERS; kk++) {
// get the tile at these coordinates and layer
Tile tile = tiles[xx][yy][kk];
if (tile == null) continue;
Tile tile = tiles[kk][xx][yy];
if (tile == null) {
continue;
}
// offset the image y-position by the tile-specific height
int ypos = poly.ypoints[0] - _model.tilehhei -
(tile.height - _model.tilehei);
// draw the tile image
gfx.drawImage(tile.img, poly.xpoints[0], ypos, null);
tile.paint(gfx, poly);
}
// draw all sprites residing in the current tile
@@ -204,7 +204,9 @@ public class IsoSceneView implements SceneView
}
// bail early if we know we've drawn all dirty tiles
if (++numDrawn == _numDirty) break;
if (++numDrawn == _numDirty) {
break;
}
}
}
}
@@ -237,19 +239,23 @@ public class IsoSceneView implements SceneView
for (int kk = 0; kk < MisoScene.NUM_LAYERS; kk++) {
// grab the tile we're rendering
Tile tile = tiles[tx][ty][kk];
if (tile == null) continue;
Tile tile = tiles[kk][tx][ty];
if (tile == null) {
continue;
}
Polygon poly = _polys[tx][ty];
// determine screen y-position, accounting for
// tile image height
int ypos = screenY - (tile.height - _model.tilehei);
// draw the tile image at the appropriate screen position
gfx.drawImage(tile.img, screenX, ypos, null);
tile.paint(gfx, poly);
// draw all sprites residing in the current tile
// TODO: simplify other tile positioning here to use poly
_spritemgr.renderSprites(gfx, _polys[tx][ty]);
_spritemgr.renderSprites(gfx, poly);
}
// draw tile coordinates in each tile
@@ -505,7 +511,9 @@ public class IsoSceneView implements SceneView
}
// do nothing if the tile's already dirty
if (_dirty[x][y]) return;
if (_dirty[x][y]) {
return;
}
// mark the tile dirty
_numDirty++;
@@ -543,7 +551,7 @@ public class IsoSceneView implements SceneView
// get a reasonable path from start to end
List tilepath =
AStarPathUtil.getPath(
_scene.getTiles(), _model.scenewid, _model.scenehei,
_scene.getBaseLayer(), _model.scenewid, _model.scenehei,
sprite, stpos.x, stpos.y, tbx, tby);
if (tilepath == null) {
return null;
@@ -624,7 +632,4 @@ public class IsoSceneView implements SceneView
/** The sprite manager. */
protected SpriteManager _spritemgr;
/** The tile manager. */
protected TileManager _tilemgr;
}