Added support for animations to the animation manager. Moved animation
classes into their own package. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@849 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: ViewerSceneViewPanel.java,v 1.37 2002/01/08 22:16:59 shaper Exp $
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// $Id: ViewerSceneViewPanel.java,v 1.38 2002/01/11 16:17:34 shaper Exp $
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package com.threerings.miso.viewer;
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@@ -15,7 +15,7 @@ import com.threerings.cast.CharacterManager;
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import com.threerings.cast.ComponentRepository;
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import com.threerings.cast.util.CastUtil;
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import com.threerings.media.sprite.AnimationManager;
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import com.threerings.media.animation.AnimationManager;
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import com.threerings.media.sprite.LineSegmentPath;
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import com.threerings.media.sprite.PathCompletedEvent;
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import com.threerings.media.sprite.SpriteEvent;
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@@ -45,9 +45,6 @@ public class ViewerSceneViewPanel extends SceneViewPanel
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{
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super(ctx.getConfig(), spritemgr);
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// create an animation manager for this panel
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_animmgr = new AnimationManager(spritemgr, this);
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// create the character descriptors
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_descUser = CastUtil.getRandomDescriptor(crepo);
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_descDecoy = CastUtil.getRandomDescriptor(crepo);
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@@ -213,9 +210,6 @@ public class ViewerSceneViewPanel extends SceneViewPanel
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/** The character descriptor for the decoy characters. */
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protected CharacterDescriptor _descDecoy;
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/** The animation manager. */
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protected AnimationManager _animmgr;
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/** The sprite we're manipulating within the view. */
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protected MisoCharacterSprite _sprite;
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