Added support for animations to the animation manager. Moved animation

classes into their own package.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@849 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2002-01-11 16:17:34 +00:00
parent c677d08c50
commit aa574a8182
19 changed files with 869 additions and 140 deletions
@@ -0,0 +1,138 @@
//
// $Id: AnimatedPanel.java,v 1.1 2002/01/11 16:17:33 shaper Exp $
package com.threerings.media.animation;
import java.awt.AWTException;
import java.awt.BufferCapabilities;
import java.awt.Canvas;
import java.awt.Graphics;
import java.awt.ImageCapabilities;
import java.awt.Rectangle;
import java.awt.image.BufferStrategy;
import java.util.List;
import com.threerings.media.Log;
/**
* The animated panel provides a useful extensible implementation of a
* {@link Canvas} that implements the {@link AnimatedView} interface.
* Sub-classes should override {@link #render} to draw their
* panel-specific contents, and may choose to override {@link
* #invalidateRects} and {@link #invalidateRect} to optimize their
* internal rendering.
*/
public class AnimatedPanel extends Canvas implements AnimatedView
{
/**
* Constructs an animated panel.
*/
public AnimatedPanel ()
{
// set our attributes for optimal display performance
// setIgnoreRepaint(true);
}
// documentation inherited
public void paint (Graphics g)
{
// Log.info("AnimatedPanel paint");
update(g);
}
// documentation inherited
public void update (Graphics g)
{
// Log.info("AnimatedPanel update");
paintImmediately();
}
/**
* Renders the panel to the given graphics object. Sub-classes
* should override this method to paint their panel-specific
* contents.
*/
protected void render (Graphics g)
{
// nothing for now
}
// documentation inherited
public void invalidateRects (List rects)
{
// nothing for now
}
// documentation inherited
public void invalidateRect (Rectangle rect)
{
// nothing for now
}
// documentation inherited
public void paintImmediately ()
{
if (!isValid() || !isShowing()) {
Log.warning("Attempt to paint unprepared panel " +
"[valid=" + isValid() +
", showing=" + isShowing() + "].");
return;
}
if (_strategy == null) {
// create and obtain a reference to the buffer strategy
createBufferStrategy(BUFFER_COUNT);
_strategy = getBufferStrategy();
Log.info("Created buffer strategy [strategy=" + _strategy + "].");
}
// render the panel
Graphics g = null;
try {
g = _strategy.getDrawGraphics();
render(g);
} finally {
if (g != null) {
g.dispose();
}
}
_strategy.show();
}
// documentation inherited
public void createBufferStrategy (int numBuffers)
{
// explicitly avoid trying to create a page-flipping strategy, as
// page-flipping seems to result in artifacts in certain
// conditions, and the buffer strategy's volatile images are
// irretrievably lost when the panel is hidden.
// try an accelerated blitting strategy
BufferCapabilities bufferCaps = new BufferCapabilities(
new ImageCapabilities(true), new ImageCapabilities(true), null);
try {
createBufferStrategy(numBuffers, bufferCaps);
Log.info("Created accelerated blitting strategy.");
return;
} catch (AWTException e) {
// failed, fall through to the next potential strategy
}
// try an un-accelerated blitting strategy
bufferCaps = new BufferCapabilities(
new ImageCapabilities(false), new ImageCapabilities(false), null);
try {
createBufferStrategy(numBuffers, bufferCaps);
} catch (AWTException e) {
throw new InternalError("Could not create a buffer strategy");
}
}
/** The number of buffers to use when rendering. */
protected static final int BUFFER_COUNT = 2;
/** The buffer strategy used for optimal animation rendering. */
protected BufferStrategy _strategy;
}