Moved remaining client.*Codes classes into their respective data packages
as they are intended to represent codes shared between the client and the server. Made correspondingly necessary changes throughout. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1240 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: GameManager.java,v 1.24 2002/04/14 00:26:05 mdb Exp $
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// $Id: GameManager.java,v 1.25 2002/04/15 16:28:02 shaper Exp $
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package com.threerings.parlor.game;
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@@ -16,7 +16,7 @@ import com.threerings.crowd.server.CrowdServer;
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import com.threerings.crowd.server.PlaceManagerDelegate;
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import com.threerings.parlor.Log;
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import com.threerings.parlor.client.ParlorCodes;
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import com.threerings.parlor.data.ParlorCodes;
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/**
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* The game manager handles the server side management of a game. It
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