Added clearSprites() for clearing all sprites in one fell swoop.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1542 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: MediaPanel.java,v 1.16 2002/06/25 01:00:22 mdb Exp $
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// $Id: MediaPanel.java,v 1.17 2002/06/25 17:31:16 mdb Exp $
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package com.threerings.media;
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@@ -132,6 +132,14 @@ public class MediaPanel extends JComponent
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_spritemgr.removeSprite(sprite);
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}
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/**
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* Removes all sprites from this panel.
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*/
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public void clearSprites ()
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{
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_spritemgr.clearSprites();
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}
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/**
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* Adds an animation to this panel.
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*/
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@@ -1,5 +1,5 @@
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//
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// $Id: SpriteManager.java,v 1.32 2002/06/20 00:54:53 mdb Exp $
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// $Id: SpriteManager.java,v 1.33 2002/06/25 17:31:17 mdb Exp $
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package com.threerings.media.sprite;
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@@ -114,6 +114,22 @@ public class SpriteManager
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sprite.shutdown();
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}
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/**
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* Clears all sprites from the sprite manager. This does not
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* invalidate their vacated bounds because it is assumed that either
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* the whole view will be repainted after this or it is going away
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* entirely. The sprites will be {@link Sprite#shutdown}, however.
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*/
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public void clearSprites ()
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{
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int size = _sprites.size();
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for (int ii = 0; ii < size; ii++) {
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Sprite sprite = (Sprite)_sprites.get(ii);
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sprite.shutdown();
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}
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_sprites.clear();
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}
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/**
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* Provides access to the region manager that the sprite manager is
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* using to collect invalid regions every frame. This should generally
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