Added some missing marshallers.

Use Long instead of long. I had them both (it may be useful so that we
know if we're streaming an object or just 8 bytes of value) but Windows
couldn't fucking tell them apart (case insensitivity) so I nixed one.
Reference some more marshallers in the client so that the classes will
be compiled in.. gawd.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3977 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2006-03-24 23:49:51 +00:00
parent b7e63c4b38
commit a91bf8b14c
13 changed files with 265 additions and 50 deletions
@@ -1,6 +1,6 @@
package com.threerings.presents.net {
import com.threerings.util.long;
import com.threerings.util.Long;
import com.threerings.io.ObjectInputStream;
import com.threerings.io.ObjectOutputStream;
@@ -13,7 +13,7 @@ public class PongResponse extends DownstreamMessage
super();
}
public function getPackStamp () :long
public function getPackStamp () :Long
{
return _packStamp;
}
@@ -34,13 +34,13 @@ public class PongResponse extends DownstreamMessage
super.readObject(ins);
// TODO: Figure out how we're really going to cope with longs
_packStamp = new long(0);
_packStamp.readObject(ins);
_packStamp = new Long(0);
ins.readBareObject(_packStamp);
_processDelay = ins.readInt();
}
protected var _packStamp :long;
protected var _packStamp :Long;
protected var _processDelay :int;