Added some missing marshallers.

Use Long instead of long. I had them both (it may be useful so that we
know if we're streaming an object or just 8 bytes of value) but Windows
couldn't fucking tell them apart (case insensitivity) so I nixed one.
Reference some more marshallers in the client so that the classes will
be compiled in.. gawd.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3977 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2006-03-24 23:49:51 +00:00
parent b7e63c4b38
commit a91bf8b14c
13 changed files with 265 additions and 50 deletions
+2
View File
@@ -11,6 +11,7 @@ import com.threerings.io.streamers.ByteyStreamer;
import com.threerings.io.streamers.ByteArrayStreamer;
import com.threerings.io.streamers.FloatStreamer;
import com.threerings.io.streamers.IntegerStreamer;
import com.threerings.io.streamers.LongStreamer;
import com.threerings.io.streamers.NumberStreamer;
import com.threerings.io.streamers.ObjectArrayStreamer;
import com.threerings.io.streamers.ShortStreamer;
@@ -136,6 +137,7 @@ public class Streamer
new ByteStreamer(),
new ShortStreamer(),
new IntegerStreamer(),
new LongStreamer(),
new FloatStreamer()
];
}