Handle the BodyService with a BodyManager instead of a concrete BodyProvider.
More dependency injection (or removal in the case of SpeakUtil). git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5163 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -0,0 +1,123 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.crowd.server;
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import com.google.inject.Inject;
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import com.threerings.presents.data.ClientObject;
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import com.threerings.presents.server.InvocationException;
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import com.threerings.presents.server.InvocationManager;
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import com.threerings.presents.server.InvocationProvider;
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import com.threerings.crowd.data.BodyObject;
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import com.threerings.crowd.data.CrowdCodes;
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import com.threerings.crowd.data.OccupantInfo;
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import com.threerings.crowd.data.Place;
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import static com.threerings.crowd.Log.log;
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/**
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* Handles body related services.
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*/
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public class BodyManager
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implements BodyProvider
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{
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/** Used by {@link #updateOccupantInfo}. */
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public static interface OccupantInfoOp
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{
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/**
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* Updates the supplied occupant info record.
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*
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* @return true if changes were made and thus the object should be published anew to the
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* place object, false if no publish should be done.
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*/
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public boolean update (OccupantInfo oinfo);
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}
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/**
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* Constructs and initializes the body manager.
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*/
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@Inject public BodyManager (InvocationManager invmgr)
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{
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invmgr.registerDispatcher(new BodyDispatcher(this), CrowdCodes.CROWD_GROUP);
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}
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/**
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* Locates the specified body's occupant info in the specified location, applies the supplied
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* occuapnt info operation to it and then broadcasts the updated info (assuming the occop
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* returned true indicating that an update was made).
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*/
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public void updateOccupantInfo (BodyObject body, Place location, OccupantInfoOp occop)
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{
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PlaceManager pmgr = (location == null) ? null :
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CrowdServer.plreg.getPlaceManager(location.placeOid);
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if (pmgr == null) {
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return;
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}
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OccupantInfo info = pmgr.getOccupantInfo(body.getOid());
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if (info != null && occop.update(info)) {
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pmgr.updateOccupantInfo(info);
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}
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}
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/**
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* Updates the connection status for the given body object's occupant info in the specified
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* location.
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*/
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public void updateOccupantStatus (BodyObject body, Place location, final byte status)
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{
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// no need to NOOP
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if (body.status != status) {
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// update the status in their body object
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body.setStatus(status);
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body.statusTime = System.currentTimeMillis();
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}
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updateOccupantInfo(body, location, new OccupantInfoOp() {
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public boolean update (OccupantInfo info) {
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if (info.status != status) {
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info.status = status;
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return true;
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} else {
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return false;
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}
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}
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});
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}
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// from interface BodyProvider
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public void setIdle (ClientObject caller, boolean idle)
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{
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BodyObject bobj = (BodyObject)caller;
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// determine the body's proposed new status
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byte nstatus = (idle) ? OccupantInfo.IDLE : OccupantInfo.ACTIVE;
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if (bobj.status == nstatus) {
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return; // ignore NOOP attempts
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}
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// update their status!
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log.debug("Setting user idle state [user=" + bobj.username + ", status=" + nstatus + "].");
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updateOccupantStatus(bobj, bobj.location, nstatus);
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}
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}
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@@ -2,7 +2,7 @@
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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@@ -22,106 +22,15 @@
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package com.threerings.crowd.server;
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import com.threerings.presents.data.ClientObject;
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import com.threerings.presents.server.InvocationException;
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import com.threerings.presents.server.InvocationManager;
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import com.threerings.presents.server.InvocationProvider;
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import com.threerings.crowd.data.BodyObject;
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import com.threerings.crowd.data.CrowdCodes;
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import com.threerings.crowd.data.OccupantInfo;
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import com.threerings.crowd.data.Place;
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import static com.threerings.crowd.Log.log;
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/**
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* Provides the server-side side of the body-related invocation services.
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* Defines the server-side of the {@link BodyService}.
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*/
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public class BodyProvider
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implements InvocationProvider
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public interface BodyProvider extends InvocationProvider
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{
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/** Used by {@link #updateOccupantInfo}. */
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public static interface OccupantInfoOp
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{
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/**
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* Updates the supplied occupant info record, returning true if
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* changes were made and thus the object should be published anew
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* to the place object, false if no publish should be done.
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*/
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public boolean update (OccupantInfo oinfo);
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}
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/**
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* Constructs and initializes a body provider instance which will be
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* used to handle all body-related invocation service requests.
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* Handles a {@link BodyService#setIdle} request.
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*/
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public static void init (InvocationManager invmgr)
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{
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// register a provider instance
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invmgr.registerDispatcher(new BodyDispatcher(new BodyProvider()), CrowdCodes.CROWD_GROUP);
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}
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/**
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* Handles a request to set the idle state of a client to the specified value.
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*/
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public void setIdle (ClientObject caller, boolean idle)
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throws InvocationException
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{
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BodyObject bobj = (BodyObject)caller;
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// determine the body's proposed new status
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byte nstatus = (idle) ? OccupantInfo.IDLE : OccupantInfo.ACTIVE;
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// report NOOP attempts
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if (bobj.status == nstatus) {
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throw new InvocationException((idle) ? "m.already_idle" : "m.already_active");
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}
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// update their status!
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log.debug("Setting user idle state [user=" + bobj.username + ", status=" + nstatus + "].");
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updateOccupantStatus(bobj, bobj.location, nstatus);
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}
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/**
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* Locates the specified body's occupant info in the specified location, applies the supplied
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* occuapnt info operation to it and then broadcasts the updated info (assuming the occop
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* returned true indicating that an update was made).
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*/
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public static void updateOccupantInfo (BodyObject body, Place location, OccupantInfoOp occop)
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{
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PlaceManager pmgr = (location == null) ? null :
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CrowdServer.plreg.getPlaceManager(location.placeOid);
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if (pmgr == null) {
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return;
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}
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OccupantInfo info = pmgr.getOccupantInfo(body.getOid());
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if (info != null && occop.update(info)) {
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pmgr.updateOccupantInfo(info);
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}
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}
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/**
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* Updates the connection status for the given body object's occupant info in the specified
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* location.
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*/
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public static void updateOccupantStatus (BodyObject body, Place location, final byte status)
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{
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// no need to NOOP
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if (body.status != status) {
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// update the status in their body object
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body.setStatus(status);
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body.statusTime = System.currentTimeMillis();
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}
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updateOccupantInfo(body, location, new OccupantInfoOp() {
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public boolean update (OccupantInfo info) {
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if (info.status != status) {
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info.status = status;
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return true;
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} else {
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return false;
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}
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}
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});
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}
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public void setIdle (ClientObject caller, boolean arg1);
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}
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@@ -42,7 +42,7 @@ public class CrowdClient extends PresentsClient
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if (_clobj != null) {
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// note that the user is disconnected
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BodyObject bobj = (BodyObject)_clobj;
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BodyProvider.updateOccupantStatus(bobj, bobj.location, OccupantInfo.DISCONNECTED);
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CrowdServer.bodyman.updateOccupantStatus(bobj, bobj.location, OccupantInfo.DISCONNECTED);
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}
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}
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@@ -53,7 +53,7 @@ public class CrowdClient extends PresentsClient
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// note that the user's active once more
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BodyObject bobj = (BodyObject)_clobj;
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BodyProvider.updateOccupantStatus(bobj, bobj.location, OccupantInfo.ACTIVE);
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CrowdServer.bodyman.updateOccupantStatus(bobj, bobj.location, OccupantInfo.ACTIVE);
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}
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// documentation inherited
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@@ -68,7 +68,7 @@ public class CrowdClient extends PresentsClient
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// reset our status in case this object remains around until they start their next session
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// (which could happen very soon)
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BodyProvider.updateOccupantStatus(body, null, OccupantInfo.ACTIVE);
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CrowdServer.bodyman.updateOccupantStatus(body, null, OccupantInfo.ACTIVE);
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// clear our chat history
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if (body != null) {
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@@ -64,6 +64,9 @@ public class CrowdServer extends PresentsServer
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/** Our chat provider. */
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public static ChatProvider chatprov;
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/** Our body manager. */
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public static BodyManager bodyman;
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/**
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* Initializes all of the server services and prepares for operation.
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*/
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@@ -75,6 +78,7 @@ public class CrowdServer extends PresentsServer
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// LEGACY: set up our legacy static references
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plreg = _plreg;
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chatprov = _chatprov;
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bodyman = _bodyman;
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// configure the client manager to use our bits
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clmgr.setClientFactory(new ClientFactory() {
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@@ -88,9 +92,6 @@ public class CrowdServer extends PresentsServer
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// create our body locator
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_lookup = createBodyLocator();
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// initialize the body services
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BodyProvider.init(invmgr);
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}
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/**
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@@ -151,6 +152,9 @@ public class CrowdServer extends PresentsServer
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/** Handles the creation and tracking of place managers. */
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@Inject protected PlaceRegistry _plreg;
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/** Handles body-related invocation services. */
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@Inject protected BodyManager _bodyman;
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/** Provides chat-related invocation services. */
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@Inject protected ChatProvider _chatprov;
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