Pulled out gobs of Sprite/Animation functionality into AbstractMedia.
Pulled out gobs of SpriteManager/AnimationManager functionality into AbstractMediaManager. The big change: sprites can have their render order fine-tuned like animations. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1787 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: SceneViewPanel.java,v 1.44 2002/09/24 07:56:25 shaper Exp $
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// $Id: SceneViewPanel.java,v 1.45 2002/10/08 21:03:37 ray Exp $
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package com.threerings.miso.scene;
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@@ -169,7 +169,7 @@ public class SceneViewPanel extends VirtualMediaPanel
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*/
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protected void paintBits (Graphics2D gfx, int layer, Rectangle dirty)
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{
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_animmgr.renderAnimations(gfx, layer, dirty);
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_animmgr.renderMedia(gfx, layer, dirty);
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}
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/**
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