Regenerated our marshaller and dispatcher classes with the new Java-based

generator. It handles inner classes slightly differently and prepends a
project-specific header to the generated classes.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3239 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2004-11-25 04:47:40 +00:00
parent a0d343ff04
commit a04e23e025
32 changed files with 296 additions and 211 deletions
@@ -1,5 +1,5 @@
//
// $Id: ZoneDispatcher.java,v 1.5 2004/08/27 02:20:51 mdb Exp $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -30,7 +30,6 @@ import com.threerings.presents.server.InvocationException;
import com.threerings.whirled.data.SceneModel;
import com.threerings.whirled.data.SceneUpdate;
import com.threerings.whirled.zone.client.ZoneService;
import com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener;
import com.threerings.whirled.zone.data.ZoneMarshaller;
import com.threerings.whirled.zone.data.ZoneSummary;
@@ -63,7 +62,7 @@ public class ZoneDispatcher extends InvocationDispatcher
case ZoneMarshaller.MOVE_TO:
((ZoneProvider)provider).moveTo(
source,
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), ((Integer)args[2]).intValue(), (ZoneMoveListener)args[3]
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), ((Integer)args[2]).intValue(), (ZoneService.ZoneMoveListener)args[3]
);
return;