Regenerated our marshaller and dispatcher classes with the new Java-based
generator. It handles inner classes slightly differently and prepends a project-specific header to the generated classes. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3239 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -1,5 +1,5 @@
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//
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// $Id: SceneMarshaller.java,v 1.5 2004/08/27 02:20:42 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -26,7 +26,6 @@ import com.threerings.presents.client.Client;
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import com.threerings.presents.data.InvocationMarshaller;
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import com.threerings.presents.dobj.InvocationResponseEvent;
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import com.threerings.whirled.client.SceneService;
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import com.threerings.whirled.client.SceneService.SceneMoveListener;
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import com.threerings.whirled.data.SceneModel;
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import com.threerings.whirled.data.SceneUpdate;
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@@ -109,9 +108,9 @@ public class SceneMarshaller extends InvocationMarshaller
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public static final int MOVE_TO = 1;
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// documentation inherited from interface
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public void moveTo (Client arg1, int arg2, int arg3, SceneMoveListener arg4)
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public void moveTo (Client arg1, int arg2, int arg3, SceneService.SceneMoveListener arg4)
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{
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SceneMoveMarshaller listener4 = new SceneMoveMarshaller();
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SceneMarshaller.SceneMoveMarshaller listener4 = new SceneMarshaller.SceneMoveMarshaller();
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listener4.listener = arg4;
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sendRequest(arg1, MOVE_TO, new Object[] {
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new Integer(arg2), new Integer(arg3), listener4
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@@ -1,5 +1,5 @@
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//
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// $Id: SceneDispatcher.java,v 1.5 2004/08/27 02:20:43 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -28,7 +28,6 @@ import com.threerings.presents.data.InvocationMarshaller;
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import com.threerings.presents.server.InvocationDispatcher;
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import com.threerings.presents.server.InvocationException;
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import com.threerings.whirled.client.SceneService;
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import com.threerings.whirled.client.SceneService.SceneMoveListener;
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import com.threerings.whirled.data.SceneMarshaller;
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import com.threerings.whirled.data.SceneModel;
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import com.threerings.whirled.data.SceneUpdate;
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@@ -62,7 +61,7 @@ public class SceneDispatcher extends InvocationDispatcher
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case SceneMarshaller.MOVE_TO:
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((SceneProvider)provider).moveTo(
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source,
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((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (SceneMoveListener)args[2]
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((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (SceneService.SceneMoveListener)args[2]
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);
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return;
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@@ -1,5 +1,5 @@
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//
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// $Id: SpotMarshaller.java,v 1.6 2004/08/27 02:20:46 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -22,11 +22,11 @@
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package com.threerings.whirled.spot.data;
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import com.threerings.presents.client.Client;
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import com.threerings.presents.client.InvocationService.ConfirmListener;
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import com.threerings.presents.client.InvocationService;
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import com.threerings.presents.data.InvocationMarshaller;
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import com.threerings.presents.dobj.InvocationResponseEvent;
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import com.threerings.whirled.client.SceneService.SceneMoveListener;
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import com.threerings.whirled.data.SceneMarshaller.SceneMoveMarshaller;
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import com.threerings.whirled.client.SceneService;
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import com.threerings.whirled.data.SceneMarshaller;
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import com.threerings.whirled.spot.client.SpotService;
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import com.threerings.whirled.spot.data.Location;
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@@ -44,9 +44,9 @@ public class SpotMarshaller extends InvocationMarshaller
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public static final int TRAVERSE_PORTAL = 1;
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// documentation inherited from interface
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public void traversePortal (Client arg1, int arg2, int arg3, SceneMoveListener arg4)
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public void traversePortal (Client arg1, int arg2, int arg3, SceneService.SceneMoveListener arg4)
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{
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SceneMoveMarshaller listener4 = new SceneMoveMarshaller();
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SceneMarshaller.SceneMoveMarshaller listener4 = new SceneMarshaller.SceneMoveMarshaller();
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listener4.listener = arg4;
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sendRequest(arg1, TRAVERSE_PORTAL, new Object[] {
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new Integer(arg2), new Integer(arg3), listener4
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@@ -57,9 +57,9 @@ public class SpotMarshaller extends InvocationMarshaller
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public static final int CHANGE_LOCATION = 2;
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// documentation inherited from interface
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public void changeLocation (Client arg1, int arg2, Location arg3, ConfirmListener arg4)
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public void changeLocation (Client arg1, int arg2, Location arg3, InvocationService.ConfirmListener arg4)
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{
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ConfirmMarshaller listener4 = new ConfirmMarshaller();
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InvocationMarshaller.ConfirmMarshaller listener4 = new InvocationMarshaller.ConfirmMarshaller();
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listener4.listener = arg4;
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sendRequest(arg1, CHANGE_LOCATION, new Object[] {
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new Integer(arg2), arg3, listener4
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@@ -70,9 +70,9 @@ public class SpotMarshaller extends InvocationMarshaller
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public static final int JOIN_CLUSTER = 3;
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// documentation inherited from interface
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public void joinCluster (Client arg1, int arg2, ConfirmListener arg3)
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public void joinCluster (Client arg1, int arg2, InvocationService.ConfirmListener arg3)
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{
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ConfirmMarshaller listener3 = new ConfirmMarshaller();
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InvocationMarshaller.ConfirmMarshaller listener3 = new InvocationMarshaller.ConfirmMarshaller();
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listener3.listener = arg3;
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sendRequest(arg1, JOIN_CLUSTER, new Object[] {
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new Integer(arg2), listener3
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@@ -1,5 +1,5 @@
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//
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// $Id: SpotDispatcher.java,v 1.6 2004/08/27 02:20:47 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -22,13 +22,13 @@
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package com.threerings.whirled.spot.server;
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import com.threerings.presents.client.Client;
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import com.threerings.presents.client.InvocationService.ConfirmListener;
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import com.threerings.presents.client.InvocationService;
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import com.threerings.presents.data.ClientObject;
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import com.threerings.presents.data.InvocationMarshaller;
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import com.threerings.presents.server.InvocationDispatcher;
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import com.threerings.presents.server.InvocationException;
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import com.threerings.whirled.client.SceneService.SceneMoveListener;
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import com.threerings.whirled.data.SceneMarshaller.SceneMoveMarshaller;
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import com.threerings.whirled.client.SceneService;
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import com.threerings.whirled.data.SceneMarshaller;
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import com.threerings.whirled.spot.client.SpotService;
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import com.threerings.whirled.spot.data.Location;
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import com.threerings.whirled.spot.data.SpotMarshaller;
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@@ -62,21 +62,21 @@ public class SpotDispatcher extends InvocationDispatcher
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case SpotMarshaller.TRAVERSE_PORTAL:
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((SpotProvider)provider).traversePortal(
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source,
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((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (SceneMoveListener)args[2]
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((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (SceneService.SceneMoveListener)args[2]
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);
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return;
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case SpotMarshaller.CHANGE_LOCATION:
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((SpotProvider)provider).changeLocation(
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source,
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((Integer)args[0]).intValue(), (Location)args[1], (ConfirmListener)args[2]
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((Integer)args[0]).intValue(), (Location)args[1], (InvocationService.ConfirmListener)args[2]
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);
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return;
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case SpotMarshaller.JOIN_CLUSTER:
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((SpotProvider)provider).joinCluster(
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source,
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((Integer)args[0]).intValue(), (ConfirmListener)args[1]
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((Integer)args[0]).intValue(), (InvocationService.ConfirmListener)args[1]
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);
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return;
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@@ -1,5 +1,5 @@
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//
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// $Id: ZoneMarshaller.java,v 1.5 2004/08/27 02:20:51 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -28,7 +28,6 @@ import com.threerings.presents.dobj.InvocationResponseEvent;
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import com.threerings.whirled.data.SceneModel;
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import com.threerings.whirled.data.SceneUpdate;
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import com.threerings.whirled.zone.client.ZoneService;
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import com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener;
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import com.threerings.whirled.zone.data.ZoneSummary;
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/**
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@@ -110,9 +109,9 @@ public class ZoneMarshaller extends InvocationMarshaller
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public static final int MOVE_TO = 1;
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// documentation inherited from interface
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public void moveTo (Client arg1, int arg2, int arg3, int arg4, ZoneMoveListener arg5)
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public void moveTo (Client arg1, int arg2, int arg3, int arg4, ZoneService.ZoneMoveListener arg5)
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{
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ZoneMoveMarshaller listener5 = new ZoneMoveMarshaller();
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ZoneMarshaller.ZoneMoveMarshaller listener5 = new ZoneMarshaller.ZoneMoveMarshaller();
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listener5.listener = arg5;
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sendRequest(arg1, MOVE_TO, new Object[] {
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new Integer(arg2), new Integer(arg3), new Integer(arg4), listener5
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@@ -1,5 +1,5 @@
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//
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// $Id: ZoneDispatcher.java,v 1.5 2004/08/27 02:20:51 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -30,7 +30,6 @@ import com.threerings.presents.server.InvocationException;
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import com.threerings.whirled.data.SceneModel;
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import com.threerings.whirled.data.SceneUpdate;
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import com.threerings.whirled.zone.client.ZoneService;
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import com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener;
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import com.threerings.whirled.zone.data.ZoneMarshaller;
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import com.threerings.whirled.zone.data.ZoneSummary;
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@@ -63,7 +62,7 @@ public class ZoneDispatcher extends InvocationDispatcher
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case ZoneMarshaller.MOVE_TO:
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((ZoneProvider)provider).moveTo(
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source,
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((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), ((Integer)args[2]).intValue(), (ZoneMoveListener)args[3]
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((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), ((Integer)args[2]).intValue(), (ZoneService.ZoneMoveListener)args[3]
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);
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return;
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