Regenerated our marshaller and dispatcher classes with the new Java-based

generator. It handles inner classes slightly differently and prepends a
project-specific header to the generated classes.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3239 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2004-11-25 04:47:40 +00:00
parent a0d343ff04
commit a04e23e025
32 changed files with 296 additions and 211 deletions
@@ -1,5 +1,5 @@
//
// $Id: ParlorDispatcher.java,v 1.4 2004/08/27 02:20:14 mdb Exp $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -22,12 +22,10 @@
package com.threerings.parlor.server;
import com.threerings.parlor.client.ParlorService;
import com.threerings.parlor.client.ParlorService.InviteListener;
import com.threerings.parlor.client.ParlorService.TableListener;
import com.threerings.parlor.data.ParlorMarshaller;
import com.threerings.parlor.game.GameConfig;
import com.threerings.presents.client.Client;
import com.threerings.presents.client.InvocationService.InvocationListener;
import com.threerings.presents.client.InvocationService;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.data.InvocationMarshaller;
import com.threerings.presents.server.InvocationDispatcher;
@@ -60,45 +58,45 @@ public class ParlorDispatcher extends InvocationDispatcher
throws InvocationException
{
switch (methodId) {
case ParlorMarshaller.CANCEL:
((ParlorProvider)provider).cancel(
source,
((Integer)args[0]).intValue(), (InvocationService.InvocationListener)args[1]
);
return;
case ParlorMarshaller.INVITE:
((ParlorProvider)provider).invite(
source,
(Name)args[0], (GameConfig)args[1], (InviteListener)args[2]
(Name)args[0], (GameConfig)args[1], (ParlorService.InviteListener)args[2]
);
return;
case ParlorMarshaller.RESPOND:
((ParlorProvider)provider).respond(
source,
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (Object)args[2], (InvocationListener)args[3]
);
return;
case ParlorMarshaller.CANCEL:
((ParlorProvider)provider).cancel(
source,
((Integer)args[0]).intValue(), (InvocationListener)args[1]
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (Object)args[2], (InvocationService.InvocationListener)args[3]
);
return;
case ParlorMarshaller.CREATE_TABLE:
((ParlorProvider)provider).createTable(
source,
((Integer)args[0]).intValue(), (GameConfig)args[1], (TableListener)args[2]
((Integer)args[0]).intValue(), (GameConfig)args[1], (ParlorService.TableListener)args[2]
);
return;
case ParlorMarshaller.JOIN_TABLE:
((ParlorProvider)provider).joinTable(
source,
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), ((Integer)args[2]).intValue(), (InvocationListener)args[3]
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), ((Integer)args[2]).intValue(), (InvocationService.InvocationListener)args[3]
);
return;
case ParlorMarshaller.LEAVE_TABLE:
((ParlorProvider)provider).leaveTable(
source,
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (InvocationListener)args[2]
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (InvocationService.InvocationListener)args[2]
);
return;