Regenerated our marshaller and dispatcher classes with the new Java-based
generator. It handles inner classes slightly differently and prepends a project-specific header to the generated classes. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3239 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: GameDispatcher.java,v 1.5 2004/08/27 02:20:14 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -57,15 +57,13 @@ public class GameDispatcher extends InvocationDispatcher
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switch (methodId) {
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case GameMarshaller.PLAYER_READY:
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((GameProvider)provider).playerReady(
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source
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source
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);
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return;
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case GameMarshaller.START_PARTY_GAME:
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((GameProvider)provider).startPartyGame(
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source
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source
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);
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return;
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