Convert Narya (most of the way) over to a Maven Ant task based build. The
ActionScript bits remain belligerent, but the Java stuff is mostly shipshape. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6222 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -0,0 +1,39 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
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// http://code.google.com/p/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.annotation;
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import java.lang.annotation.ElementType;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.annotation.Target;
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/**
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* An annotation indicating that a particular method in a class is safe to be called from any
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* thread. This is not allowed on a class because it serves purely as documentation to demonstrate
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* specific situations where methods are intended to be used by both the event dispatch and
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* blocking threads which are generally uncommon.
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*/
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@Target(value=ElementType.METHOD)
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@Retention(value=RetentionPolicy.SOURCE)
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public @interface AnyThread
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{
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}
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@@ -0,0 +1,41 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
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// http://code.google.com/p/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.annotation;
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import java.lang.annotation.ElementType;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.annotation.Target;
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import com.google.inject.BindingAnnotation;
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/**
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* An annotation that identifies the invoker on which we do client authentication. This would
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* generally only be used to bind the auth invoker to a different invoker than the default (which
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* is the main invoker).
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*/
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@Retention(RetentionPolicy.RUNTIME)
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@Target({ ElementType.FIELD, ElementType.PARAMETER })
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@BindingAnnotation
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public @interface AuthInvoker
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{
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}
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@@ -0,0 +1,41 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
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// http://code.google.com/p/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.annotation;
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import java.lang.annotation.ElementType;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.annotation.Target;
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/**
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* An annotation indicating that a particular method or all methods in a class (that are not
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* otherwise explicitly annotated) should only be called while on a servlet or invoker thread
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* (threads which allow blocking).
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*
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* NOTE: These annotations are currently merely advisory, but someday we would like to use AspectJ
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* or something like that to inject code that enforces these requirements on dev server builds.
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*/
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@Target(value={ ElementType.METHOD, ElementType.TYPE })
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@Retention(value=RetentionPolicy.SOURCE)
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public @interface BlockingThread
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{
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}
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@@ -0,0 +1,45 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
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// http://code.google.com/p/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.annotation;
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import java.lang.annotation.ElementType;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.annotation.Target;
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import com.google.inject.BindingAnnotation;
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import com.samskivert.util.RunQueue;
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/**
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* An annotation that identifies the distributed object event dispatcher's {@link RunQueue}. Code
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* that requires the ability to post runnables for execution on the event dispatcher thread can
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* inject this queue like so:
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*
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* <code>@Inject @EventQueue RunQueue _dobjq;</code>
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*/
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@Retention(RetentionPolicy.RUNTIME)
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@Target({ ElementType.FIELD, ElementType.PARAMETER })
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@BindingAnnotation
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public @interface EventQueue
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{
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}
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@@ -0,0 +1,41 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
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// http://code.google.com/p/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.annotation;
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import java.lang.annotation.ElementType;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.annotation.Target;
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/**
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* An annotation indicating that a particular method or all methods in a class (that are not
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* otherwise explicitly annotated) should only be called while on the distributed object event
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* dispatch thread.
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*
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* NOTE: These annotations are currently merely advisory, but someday we would like to use AspectJ
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* or something like that to inject code that enforces these requirements on dev server builds.
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*/
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@Target(value={ ElementType.METHOD, ElementType.TYPE })
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@Retention(value=RetentionPolicy.SOURCE)
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public @interface EventThread
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{
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}
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@@ -0,0 +1,44 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
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// http://code.google.com/p/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.annotation;
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import java.lang.annotation.ElementType;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.annotation.Target;
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import com.google.inject.BindingAnnotation;
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import com.samskivert.util.Invoker;
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/**
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* An annotation that identifies the main Presents {@link Invoker}. Code that requires the ability
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* to post units for execution on the main invoker thread can inject this queue like so:
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*
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* <code>@Inject @MainInvoker Invoker _invoker;</code>
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*/
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@Retention(RetentionPolicy.RUNTIME)
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@Target({ ElementType.FIELD, ElementType.PARAMETER })
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@BindingAnnotation
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public @interface MainInvoker
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{
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}
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@@ -0,0 +1,44 @@
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//
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// $Id$
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||||
//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
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// http://code.google.com/p/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
|
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//
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// You should have received a copy of the GNU Lesser General Public
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||||
// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.annotation;
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import java.lang.annotation.ElementType;
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import java.lang.annotation.Retention;
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import java.lang.annotation.RetentionPolicy;
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import java.lang.annotation.Target;
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import com.threerings.presents.net.Transport;
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/**
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* An annotation indicating the type of transport desired for a distributed object
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* class, field, or method.
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*/
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@Target({ ElementType.FIELD, ElementType.METHOD, ElementType.TYPE })
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@Retention(RetentionPolicy.RUNTIME)
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public @interface TransportHint
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{
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/** The type of transport to use. */
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Transport.Type type () default Transport.Type.RELIABLE_ORDERED;
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/** For ordered transport types, the channel to use. */
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int channel () default 0;
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}
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