Convert Narya (most of the way) over to a Maven Ant task based build. The

ActionScript bits remain belligerent, but the Java stuff is mostly shipshape.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6222 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2010-10-22 21:12:29 +00:00
parent 555b865bbf
commit 9d2ca42eac
434 changed files with 163 additions and 208 deletions
@@ -0,0 +1,44 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.io;
/**
* Marks an object as streamable, meaning that it can be written to {@link ObjectOutputStream}
* instances and read from {@link ObjectInputStream} instances.
*
* <p> All non-<code>transient</code> fields will be automatically written and restored for a
* {@link Streamable} instance. Classes that wish to stream transient fields or customize the
* streaming process should implement methods with the following signatures:
*
* <p><code>
* public void writeObject ({@link ObjectOutputStream} out);
* public void readObject ({@link ObjectInputStream} in);
* </code>
*
* <p> They can then handle the entirety of the streaming process, or call {@link
* ObjectOutputStream#defaultWriteObject} and {@link ObjectInputStream#defaultReadObject} from
* within their <code>writeObject</code> and <code>readObject</code> methods to perform the
* standard streaming in addition to their customized behavior.
*/
public interface Streamable
{
}