Convert Narya (most of the way) over to a Maven Ant task based build. The

ActionScript bits remain belligerent, but the Java stuff is mostly shipshape.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6222 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2010-10-22 21:12:29 +00:00
parent 555b865bbf
commit 9d2ca42eac
434 changed files with 163 additions and 208 deletions
@@ -0,0 +1,61 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
// http://code.google.com/p/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.crowd.client;
import com.threerings.presents.client.Client;
import com.threerings.presents.client.InvocationService;
import com.threerings.crowd.data.PlaceConfig;
/**
* The location services provide a mechanism by which the client can request to move from place to
* place in the server. These services should not be used directly, but instead should be accessed
* via the {@link LocationDirector}.
*/
public interface LocationService extends InvocationService
{
/**
* Used to communicate responses to {@link LocationService#moveTo} requests.
*/
public static interface MoveListener extends InvocationListener
{
/**
* Called in response to a successful {@link LocationService#moveTo} request.
*/
void moveSucceeded (PlaceConfig config);
}
/**
* Requests that this client's body be moved to the specified location.
*
* @param client a reference to the client object that defines the context in which this
* invocation service should be executed.
* @param placeId the object id of the place object to which the body should be moved.
* @param listener the listener that will be informed of success or failure.
*/
void moveTo (Client client, int placeId, MoveListener listener);
/**
* Requests that we leave our current place and move to nowhere land.
*/
void leavePlace (Client client);
}