Convert Narya (most of the way) over to a Maven Ant task based build. The
ActionScript bits remain belligerent, but the Java stuff is mostly shipshape. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6222 542714f4-19e9-0310-aa3c-eee0fc999fb1
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
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// http://code.google.com/p/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.crowd.client;
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import com.threerings.presents.client.Client;
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import com.threerings.presents.client.InvocationService;
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import com.threerings.crowd.data.PlaceConfig;
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/**
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* The location services provide a mechanism by which the client can request to move from place to
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* place in the server. These services should not be used directly, but instead should be accessed
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* via the {@link LocationDirector}.
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*/
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public interface LocationService extends InvocationService
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{
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/**
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* Used to communicate responses to {@link LocationService#moveTo} requests.
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*/
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public static interface MoveListener extends InvocationListener
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{
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/**
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* Called in response to a successful {@link LocationService#moveTo} request.
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*/
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void moveSucceeded (PlaceConfig config);
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}
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/**
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* Requests that this client's body be moved to the specified location.
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*
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* @param client a reference to the client object that defines the context in which this
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* invocation service should be executed.
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* @param placeId the object id of the place object to which the body should be moved.
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* @param listener the listener that will be informed of success or failure.
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*/
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void moveTo (Client client, int placeId, MoveListener listener);
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/**
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* Requests that we leave our current place and move to nowhere land.
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*/
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void leavePlace (Client client);
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}
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