From 988223cc3e1301fabcf03c36cfe14e8d9648ea75 Mon Sep 17 00:00:00 2001 From: Walter Korman Date: Thu, 18 Apr 2002 16:57:29 +0000 Subject: [PATCH] Consider the game to be over when its state isn't IN_PLAY, so that AWAITING_PLAYERS, CANCELLED, etc. are properly addressed by those that check in on these sorts of things. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1276 542714f4-19e9-0310-aa3c-eee0fc999fb1 --- src/java/com/threerings/parlor/game/GameController.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/java/com/threerings/parlor/game/GameController.java b/src/java/com/threerings/parlor/game/GameController.java index 6f70276b2..edab2341c 100644 --- a/src/java/com/threerings/parlor/game/GameController.java +++ b/src/java/com/threerings/parlor/game/GameController.java @@ -1,5 +1,5 @@ // -// $Id: GameController.java,v 1.11 2002/04/14 02:33:16 mdb Exp $ +// $Id: GameController.java,v 1.12 2002/04/18 16:57:29 shaper Exp $ package com.threerings.parlor.game; @@ -92,7 +92,7 @@ public abstract class GameController extends PlaceController */ public boolean isGameOver () { - return (_gameOver || _gobj.state == GameObject.GAME_OVER); + return (_gameOver || _gobj.state != GameObject.IN_PLAY); } /**