The image manager now falls back to loading images via the Toolkit if it
can't load the ImageIO classes. This unfortunately means that we're back to passing a Component instance to the ImageManager at construct time. Whee! git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@749 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,12 +1,14 @@
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//
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// $Id: ImageManager.java,v 1.8 2001/11/30 02:33:34 mdb Exp $
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// $Id: ImageManager.java,v 1.9 2001/12/07 01:33:29 mdb Exp $
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package com.threerings.media;
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import java.awt.Component;
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import java.awt.Graphics2D;
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import java.awt.GraphicsConfiguration;
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import java.awt.GraphicsDevice;
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import java.awt.GraphicsEnvironment;
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import java.awt.Image;
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import java.awt.Transparency;
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import java.awt.image.BufferedImage;
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@@ -17,7 +19,6 @@ import java.util.HashMap;
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import java.util.Iterator;
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import java.util.NoSuchElementException;
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import javax.imageio.ImageIO;
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import javax.imageio.ImageReader;
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import javax.imageio.stream.ImageInputStream;
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@@ -33,9 +34,13 @@ public class ImageManager
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{
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/**
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* Construct an image manager with the specified {@link
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* ResourceManager} from which it will obtain its data.
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* ResourceManager} from which it will obtain its data. A non-null
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* <code>context</code> must be provided if there is any expectation
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* that the image manager will not be able to load images via the
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* ImageIO services and will have to fallback to Toolkit-style
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* loading.
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*/
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public ImageManager (ResourceManager rmgr)
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public ImageManager (ResourceManager rmgr, Component context)
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{
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_rmgr = rmgr;
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@@ -44,16 +49,25 @@ public class ImageManager
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GraphicsEnvironment.getLocalGraphicsEnvironment();
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GraphicsDevice gdev = genv.getDefaultScreenDevice();
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_gconf = gdev.getDefaultConfiguration();
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// try to figure out which image loader we'll be using
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try {
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_loader = (ImageLoader)Class.forName(IMAGEIO_LOADER).newInstance();
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} catch (Exception e) {
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Log.info("Unable to use ImageIO to load images. " +
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"Falling back to Toolkit.");
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_loader = new ToolkitLoader(context);
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}
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}
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/**
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* Loads the image via the resource manager using the specified path
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* and caches it for faster retrieval henceforth.
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*/
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public BufferedImage getImage (String path)
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public Image getImage (String path)
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throws IOException
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{
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BufferedImage img = (BufferedImage)_imgs.get(path);
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Image img = (Image)_imgs.get(path);
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if (img != null) {
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// Log.info("Retrieved image from cache [path=" + path + "].");
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return img;
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@@ -70,19 +84,12 @@ public class ImageManager
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* environment and decodes the image data from the specified source
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* image into that target image. The resulting image is not cached.
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*/
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public BufferedImage createImage (InputStream source)
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public Image createImage (InputStream source)
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throws IOException
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{
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// this seems to choke when decoding the compressed image data
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// which may mean it's a JDK bug or something, but I'd like to see
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// it resolved so that the image manager will work on applets
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//
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// ImageInputStream iis = new MemoryCacheImageInputStream(source);
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// BufferedImage src = ImageIO.read(iis);
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BufferedImage src = ImageIO.read(source);
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int swidth = src.getWidth();
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int sheight = src.getHeight();
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Image src = _loader.loadImage(source);
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int swidth = src.getWidth(null);
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int sheight = src.getHeight(null);
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// now convert the image to a format optimized for display
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BufferedImage dest = _gconf.createCompatibleImage(
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@@ -98,9 +105,19 @@ public class ImageManager
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* by default. */
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protected ResourceManager _rmgr;
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/** The image loader via which we convert an input stream into an
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* image. */
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protected ImageLoader _loader;
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/** A cache of loaded images. */
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protected HashMap _imgs = new HashMap();
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/** The graphics configuration of our default display device. */
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protected GraphicsConfiguration _gconf;
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/** The classname of the ImageIO-based image loader which we attempt
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* to use but fallback from if we're not running a JVM that has
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* ImageIO support. */
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protected static final String IMAGEIO_LOADER =
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"com.threerings.media.ImageIOLoader";
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}
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