Removed the last vestiges of the object "layer". Scenes now simply have a
list of objects, they can overlap (I think that objects added to a scene later will be rendered before objects added earlier which ends up feeling natural in the editor); no longer are objects ignored when their footprint lies outside the scene bounds. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1302 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,15 +1,18 @@
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//
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// $Id: DisplayMisoSceneImpl.java,v 1.54 2002/04/06 01:52:34 mdb Exp $
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// $Id: DisplayMisoSceneImpl.java,v 1.55 2002/04/27 18:41:14 mdb Exp $
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package com.threerings.miso.scene;
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import com.samskivert.util.HashIntMap;
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import java.awt.Point;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Iterator;
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import com.samskivert.util.StringUtil;
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import com.threerings.media.tile.NoSuchTileException;
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import com.threerings.media.tile.NoSuchTileSetException;
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import com.threerings.media.tile.ObjectTile;
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import com.threerings.media.tile.ObjectTileLayer;
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import com.threerings.media.tile.Tile;
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import com.threerings.media.tile.TileLayer;
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@@ -74,20 +77,6 @@ public class DisplayMisoSceneImpl
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// create the individual tile layer objects
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_base = new BaseTileLayer(new BaseTile[swid*shei], swid, shei);
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_fringe = new TileLayer(new Tile[swid*shei], swid, shei);
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_object = new ObjectTileLayer(swid, shei);
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// create a mapping for the action strings and populate it
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_actions = new HashIntMap();
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for (int i = 0; i < model.objectActions.length; i++) {
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String action = model.objectActions[i];
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// skip null or blank actions
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if (StringUtil.blank(action)) {
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continue;
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}
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// the key is the composite of the column and row
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_actions.put(objectKey(model.objectTileIds[3*i],
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model.objectTileIds[3*i+1]), action);
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}
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}
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/**
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@@ -152,51 +141,81 @@ public class DisplayMisoSceneImpl
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"model.objectTileIds.length % 3 != 0");
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}
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// now populate the object layer
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for (int i = 0; i < ocount; i+= 3) {
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int col = _model.objectTileIds[i];
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int row = _model.objectTileIds[i+1];
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int tsid = _model.objectTileIds[i+2];
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int tid = (tsid & 0xFFFF);
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tsid >>= 16;
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// create object tile instances for our objects
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_objects = new ArrayList();
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_coords = new HashMap();
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_actions = new HashMap();
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// create the object tile and stick it into the appropriate
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// spot in the object layer
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ObjectTile otile = (ObjectTile)_tmgr.getTile(tsid, tid);
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_object.setTile(col, row, otile);
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// generate a "shadow" for this object tile by toggling the
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// "covered" flag on in all base tiles below it (to prevent
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// sprites from walking on those tiles)
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setObjectTileFootprint(otile, col, row, true);
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for (int ii = 0; ii < ocount; ii+= 3) {
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int col = _model.objectTileIds[ii];
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int row = _model.objectTileIds[ii+1];
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String action = _model.objectActions[ii/3];
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int fqTid = _model.objectTileIds[ii+2];
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int tsid = (fqTid >> 16) & 0xFFFF;
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int tid = (fqTid & 0xFFFF);
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expandObject(col, row, tsid, tid, fqTid, action);
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}
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}
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// documentation inherited
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/**
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* Called to expand each object read from the model into an actual
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* object tile instance with the appropriate additional data.
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*
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* @return the newly created object tile (which will have been put
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* into all the appropriate lists and tables).
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*/
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protected ObjectTile expandObject (
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int col, int row, int tsid, int tid, int fqTid, String action)
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throws NoSuchTileException, NoSuchTileSetException
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{
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// create the object tile and stick it in the list
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ObjectTile otile = (ObjectTile)_tmgr.getTile(tsid, tid);
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_objects.add(otile);
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_coords.put(otile, new Point(col, row));
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// stick the action in the actions table if there is one
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if (!StringUtil.blank(action)) {
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_actions.put(otile, action);
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}
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// generate a "shadow" for this object tile by toggling the
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// "covered" flag on in all base tiles below it (to prevent
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// sprites from walking on those tiles)
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setObjectTileFootprint(otile, col, row, true);
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// return the object tile so that derived classes have easy access
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// to it
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return otile;
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}
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// documentation inherited from interface
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public BaseTile getBaseTile (int x, int y)
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{
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return _base.getTile(x, y);
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}
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// documentation inherited
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// documentation inherited from interface
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public Tile getFringeTile (int x, int y)
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{
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return _fringe.getTile(x, y);
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}
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// documentation inherited
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public ObjectTile getObjectTile (int x, int y)
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// documentation inherited from interface
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public Iterator getObjectTiles ()
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{
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return _object.getTile(x, y);
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return _objects.iterator();
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}
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// documentation inherited from interface
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public String getObjectAction (int column, int row)
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public Point getObjectCoords (ObjectTile tile)
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{
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if (_actions != null) {
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return (String)_actions.get(objectKey(column, row));
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} else {
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return null;
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}
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return (Point)_coords.get(tile);
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}
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// documentation inherited from interface
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public String getObjectAction (ObjectTile tile)
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{
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return (String)_actions.get(tile);
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}
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/**
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@@ -247,15 +266,6 @@ public class DisplayMisoSceneImpl
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// ", sy=" + y + ", ex=" + endx + ", ey=" + endy + "].");
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}
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/**
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* Computes the action table key for the object at the specified
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* column and row.
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*/
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protected static int objectKey (int column, int row)
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{
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return (column << 15) + row;
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}
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/** The tile manager from which we load tiles. */
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protected MisoTileManager _tmgr;
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@@ -268,9 +278,12 @@ public class DisplayMisoSceneImpl
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/** The fringe layer of tiles. */
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protected TileLayer _fringe;
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/** The object layer of tiles. */
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protected ObjectTileLayer _object;
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/** The object tiles. */
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protected ArrayList _objects;
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/** A map from object tile coordinates to action string. */
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protected HashIntMap _actions;
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/** A map from object tile to coordinate records. */
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protected HashMap _coords;
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/** A map from object tile to action string. */
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protected HashMap _actions;
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}
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