Render scene tile layers inclusive of the fringe layer.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@578 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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//
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// $Id: IsoSceneView.java,v 1.70 2001/10/26 01:17:21 shaper Exp $
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// $Id: IsoSceneView.java,v 1.71 2001/10/27 01:37:37 shaper Exp $
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package com.threerings.miso.scene;
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package com.threerings.miso.scene;
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@@ -216,7 +216,7 @@ public class IsoSceneView implements SceneView
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// draw both layers at this tile position
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// draw both layers at this tile position
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for (int kk = MisoScene.LAYER_BASE;
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for (int kk = MisoScene.LAYER_BASE;
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kk < MisoScene.LAYER_FRINGE; kk++) {
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kk <= MisoScene.LAYER_FRINGE; kk++) {
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// get the tile at these coordinates and layer
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// get the tile at these coordinates and layer
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Tile tile = tiles[kk][xx][yy];
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Tile tile = tiles[kk][xx][yy];
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