Render scene tile layers inclusive of the fringe layer.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@578 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2001-10-27 01:37:37 +00:00
parent 57ba4b0e9c
commit 933a427b68
@@ -1,5 +1,5 @@
// //
// $Id: IsoSceneView.java,v 1.70 2001/10/26 01:17:21 shaper Exp $ // $Id: IsoSceneView.java,v 1.71 2001/10/27 01:37:37 shaper Exp $
package com.threerings.miso.scene; package com.threerings.miso.scene;
@@ -216,7 +216,7 @@ public class IsoSceneView implements SceneView
// draw both layers at this tile position // draw both layers at this tile position
for (int kk = MisoScene.LAYER_BASE; for (int kk = MisoScene.LAYER_BASE;
kk < MisoScene.LAYER_FRINGE; kk++) { kk <= MisoScene.LAYER_FRINGE; kk++) {
// get the tile at these coordinates and layer // get the tile at these coordinates and layer
Tile tile = tiles[kk][xx][yy]; Tile tile = tiles[kk][xx][yy];