Added row-based tile width, image offset, and image row/column gap
distance parameters to tile sets. Removed constant tile width/height references except, for now, for isometric tile rendering which still requires tiles that are 32x16. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@130 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,16 +1,16 @@
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//
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// $Id: ViewerFrame.java,v 1.1 2001/07/25 17:38:15 shaper Exp $
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// $Id: ViewerFrame.java,v 1.2 2001/07/28 01:31:51 shaper Exp $
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package com.threerings.miso.viewer;
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import com.samskivert.swing.*;
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import com.samskivert.swing.util.MenuUtil;
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import com.threerings.miso.Log;
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import com.threerings.miso.viewer.util.ViewerContext;
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import com.threerings.miso.scene.Scene;
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import com.threerings.miso.sprite.AnimationManager;
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import com.threerings.miso.sprite.SpriteManager;
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import com.threerings.miso.viewer.util.ViewerContext;
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import java.awt.*;
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import java.awt.event.*;
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import java.io.*;
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import javax.swing.*;
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@@ -19,7 +19,7 @@ import javax.swing.*;
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* contains the application menu bar and panels and responds to menu
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* events.
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*/
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class ViewerFrame extends JFrame implements ActionListener
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class ViewerFrame extends JFrame
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{
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public ViewerFrame ()
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{
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@@ -33,58 +33,20 @@ class ViewerFrame extends JFrame implements ActionListener
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{
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_ctx = ctx;
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// set up the menu bar
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createMenuBar();
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// create a top-level panel to manage everything
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JPanel top = new JPanel();
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GroupLayout gl = new HGroupLayout(GroupLayout.STRETCH);
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gl.setOffAxisPolicy(GroupLayout.STRETCH);
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top.setLayout(gl);
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// set up the scene view panel with a default scene
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SceneViewPanel svpanel = new SceneViewPanel(_ctx);
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// setScene(new Scene(_tilemgr, Scene.SID_INVALID));
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top.add(svpanel);
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// now add our top-level panel
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getContentPane().add(top, BorderLayout.CENTER);
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// create the animation manager for the panel
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SpriteManager spritemgr = new SpriteManager();
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AnimationManager animmgr = new AnimationManager(spritemgr, svpanel);
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// add the scene view panel
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getContentPane().add(svpanel, BorderLayout.CENTER);
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}
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/**
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* Create the menu bar and menu items and add them to the frame.
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*/
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public void createMenuBar ()
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{
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KeyStroke accel = null;
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// create the "File" menu
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JMenu menuFile = new JMenu("File");
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accel = KeyStroke.getKeyStroke(KeyEvent.VK_Q, ActionEvent.ALT_MASK);
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MenuUtil.addMenuItem(this, menuFile, "Quit", KeyEvent.VK_Q, accel);
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// create the menu bar
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JMenuBar bar = new JMenuBar();
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bar.add(menuFile);
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// add the menu bar to the frame
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setJMenuBar(bar);
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}
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/**
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* Handle menu item selections.
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*/
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public void actionPerformed (ActionEvent e)
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{
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String cmd = e.getActionCommand();
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if (cmd.equals("Quit")) {
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System.exit(0);
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} else {
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Log.warning("Unknown action command [cmd=" + cmd + "].");
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}
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}
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/** The panel displaying the scene. */
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SceneViewPanel _svpanel;
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/** The context object. */
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protected ViewerContext _ctx;
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