diff --git a/src/java/com/threerings/parlor/game/GameController.java b/src/java/com/threerings/parlor/game/GameController.java index 1d3b0bc4a..1bd491a2b 100644 --- a/src/java/com/threerings/parlor/game/GameController.java +++ b/src/java/com/threerings/parlor/game/GameController.java @@ -36,8 +36,6 @@ import com.threerings.crowd.util.CrowdContext; import com.threerings.parlor.Log; import com.threerings.parlor.util.ParlorContext; -import com.threerings.util.Name; - /** * The game controller manages the flow and control of a game on the * client side. This class serves as the root of a hierarchy of controller @@ -101,9 +99,7 @@ public abstract class GameController extends PlaceController // runnable here that will let the game manager know that we're // ready on the next pass through the distributed event loop Log.info("Entering game " + _gobj.which() + "."); - Name username = - ((BodyObject)_ctx.getClient().getClientObject()).username; - if (_gobj.getPlayerIndex(username) != -1) { + if (_gobj.getPlayerIndex(bobj.username) != -1) { _ctx.getClient().getRunQueue().postRunnable(new Runnable() { public void run () { // finally let the game manager know that we're ready