Turns out Sun has secret support for handling signals, so we'll use that
instead of our native library. I've left the native library support in in case the Sun stuff is not available, but that's so extremely unlikely in a server environment (IBM recreates Sun's signal handling in their VM because it's so dang useful) that I should probably just nix it altogether and simplify things. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4710 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -0,0 +1,60 @@
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.server;
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import com.threerings.util.signal.SignalManager;
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import static com.threerings.presents.Log.log;
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/**
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* Handles signals using Narya's native libsignal.
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*/
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public class NativeSignalHandler extends AbstractSignalHandler
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implements SignalManager.SignalHandler
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{
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// from interface SignalManager.SignalHandler
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public boolean signalReceived (int signo)
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{
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switch (signo) {
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case SignalManager.SIGINT:
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intReceived();
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break;
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case SignalManager.SIGHUP:
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hupReceived();
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break;
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default:
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log.warning("Received unknown signal [signo=" + signo + "].");
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break;
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}
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return true;
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}
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protected boolean registerHandlers ()
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{
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if (!SignalManager.servicesAvailable()) {
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return false;
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}
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SignalManager.registerSignalHandler(SignalManager.SIGINT, this);
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SignalManager.registerSignalHandler(SignalManager.SIGHUP, this);
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return true;
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}
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}
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