Moved standard puzzle chat up to the game level, so that all games
can broadcast chat messages on their object.. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3237 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: MiCasaClient.java,v 1.19 2004/08/27 02:12:49 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -37,6 +37,8 @@ import com.threerings.crowd.client.LocationDirector;
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import com.threerings.crowd.client.OccupantDirector;
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import com.threerings.crowd.client.PlaceView;
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import com.threerings.crowd.chat.client.ChatDirector;
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import com.threerings.parlor.client.ParlorDirector;
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import com.threerings.micasa.util.MiCasaContext;
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@@ -123,6 +125,7 @@ public class MiCasaClient
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_occdir = new OccupantDirector(_ctx);
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_pardtr = new ParlorDirector(_ctx);
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_msgmgr = new MessageManager(MESSAGE_MANAGER_PREFIX);
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_chatdir = new ChatDirector(_ctx, _msgmgr, null);
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}
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// documentation inherited
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@@ -173,6 +176,11 @@ public class MiCasaClient
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return _occdir;
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}
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public ChatDirector getChatDirector ()
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{
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return _chatdir;
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}
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public ParlorDirector getParlorDirector ()
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{
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return _pardtr;
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@@ -207,6 +215,7 @@ public class MiCasaClient
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protected Client _client;
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protected LocationDirector _locdir;
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protected OccupantDirector _occdir;
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protected ChatDirector _chatdir;
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protected ParlorDirector _pardtr;
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protected MessageManager _msgmgr;
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@@ -1,5 +1,5 @@
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//
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// $Id: SimpleClient.java,v 1.12 2004/08/27 02:12:52 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -39,6 +39,8 @@ import com.threerings.crowd.client.LocationDirector;
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import com.threerings.crowd.client.OccupantDirector;
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import com.threerings.crowd.client.PlaceView;
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import com.threerings.crowd.chat.client.ChatDirector;
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import com.threerings.parlor.client.ParlorDirector;
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import com.threerings.parlor.util.ParlorContext;
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@@ -62,6 +64,7 @@ public class SimpleClient
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_locdir = new LocationDirector(_ctx);
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_occdir = new OccupantDirector(_ctx);
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_pardtr = new ParlorDirector(_ctx);
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_chatdir = new ChatDirector(_ctx, _msgmgr, null);
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// keep this for later
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_frame = frame;
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@@ -146,6 +149,11 @@ public class SimpleClient
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return _pardtr;
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}
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public ChatDirector getChatDirector ()
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{
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return _chatdir;
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}
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public void setPlaceView (PlaceView view)
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{
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// stick the place view into our frame
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@@ -177,5 +185,6 @@ public class SimpleClient
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protected LocationDirector _locdir;
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protected OccupantDirector _occdir;
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protected ParlorDirector _pardtr;
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protected ChatDirector _chatdir;
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}
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