Beginnings of table matchmaking services.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@503 542714f4-19e9-0310-aa3c-eee0fc999fb1
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//
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// $Id: Table.java,v 1.1 2001/10/19 02:04:29 mdb Exp $
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package com.threerings.parlor.data;
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import java.io.IOException;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import com.samskivert.util.StringUtil;
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import com.threerings.presents.dobj.DSet;
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import com.threerings.presents.dobj.io.ValueMarshaller;
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import com.threerings.parlor.game.GameConfig;
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/**
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* This class represents a table that is being used to matchmake a game by
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* the Parlor services.
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*/
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public class Table implements DSet.Element
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{
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/** The unique identifier for this table. */
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public Integer tableId;
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/** An array of the usernames of the occupants of this table (some
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* slots may not be filled. */
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public String[] occupants;
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/** The game config for the game that is being matchmade. This config
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* instance will also implement {@link TableConfig}. */
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public GameConfig config;
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/**
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* A convenience function for accessing the table id as an int.
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*/
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public int getTableId ()
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{
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return tableId.intValue();
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}
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// documentation inherited
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public Object getKey ()
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{
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return tableId;
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}
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// documentation inherited
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public void writeTo (DataOutputStream out)
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throws IOException
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{
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out.writeInt(getTableId());
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ValueMarshaller.writeTo(out, occupants);
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ValueMarshaller.writeTo(out, config);
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}
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// documentation inherited
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public void readFrom (DataInputStream in)
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throws IOException
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{
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tableId = new Integer(in.readInt());
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occupants = (String[])ValueMarshaller.readFrom(in);
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config = (GameConfig)ValueMarshaller.readFrom(in);
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}
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/**
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* Generates a string representation of this table instance.
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*/
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public String toString ()
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{
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return "[tableId=" + tableId +
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", occupants=" + StringUtil.toString(occupants) +
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", config=" + config + "]";
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}
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}
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//
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// $Id: TableConfig.java,v 1.1 2001/10/19 02:04:29 mdb Exp $
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package com.threerings.parlor.data;
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/**
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* A game config object that is to be matchmade using the table services
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* should implement this interface so that the table services can extract
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* the necessary table-generic information.
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*/
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public interface TableConfig
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{
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/**
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* Returns the minimum number of players needed to start the game.
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*/
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public int getMinimumPlayers ();
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/**
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* Returns the maximum number of players that can play in the game.
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*/
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public int getMaximumPlayers ();
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/**
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* Returns the number of players desired for this game, or -1 if the
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* table services should allow up to the maximum number of players to
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* join the table, but also allow the game to be started by the table
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* creator any time after the minimum number of players has arrived.
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*/
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public int getDesiredPlayers ();
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}
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@@ -0,0 +1,38 @@
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//
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// $Id: TableLobbyObject.java,v 1.1 2001/10/19 02:04:29 mdb Exp $
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package com.threerings.parlor.data;
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import com.threerings.presents.dobj.DSet;
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/**
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* This interface must be implemented by the place object used by a lobby
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* that wishes to make use of the table services.
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*/
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public interface TableLobbyObject
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{
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/**
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* Returns a reference to the distributed set instance that will be
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* holding the tables.
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*/
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public DSet getTables ();
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/**
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* Adds the supplied table instance to the tables set (using the
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* appropriate distributed object mechanisms).
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*/
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public void addToTables (Table table);
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/**
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* Updates the value of the specified table instance in the tables
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* distributed set (using the appropriate distributed object
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* mechanisms).
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*/
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public void updateTables (Table table);
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/**
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* Removes the table instance that matches the specified key from the
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* tables set (using the appropriate distributed object mechanisms).
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*/
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public void removeFromTables (Object key);
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}
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