The first great Three Rings renaming. Cocktail changed to Narya, Cher

changed to Presents and Party changed to Crowd. Whee!


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@431 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2001-10-11 04:07:54 +00:00
parent ac477756ea
commit 8a4c46badc
170 changed files with 832 additions and 805 deletions
@@ -1,15 +1,15 @@
//
// $Id: GameManager.java,v 1.6 2001/10/11 03:12:38 mdb Exp $
// $Id: GameManager.java,v 1.7 2001/10/11 04:07:51 mdb Exp $
package com.threerings.parlor.server;
import com.threerings.cocktail.cher.dobj.MessageEvent;
import com.threerings.presents.dobj.MessageEvent;
import com.threerings.cocktail.party.data.BodyObject;
import com.threerings.cocktail.party.data.PlaceObject;
import com.threerings.cocktail.party.server.PlaceManager;
import com.threerings.cocktail.party.server.PartyServer;
import com.threerings.cocktail.party.server.PartyServer;
import com.threerings.crowd.data.BodyObject;
import com.threerings.crowd.data.PlaceObject;
import com.threerings.crowd.server.PlaceManager;
import com.threerings.crowd.server.CrowdServer;
import com.threerings.crowd.server.CrowdServer;
import com.threerings.parlor.Log;
import com.threerings.parlor.client.GameCodes;
@@ -77,9 +77,9 @@ public class GameManager
Object[] args = new Object[] {
new Integer(_gameobj.getOid()) };
for (int i = 0; i < _players.length; i++) {
BodyObject bobj = PartyServer.lookupBody(_players[i]);
BodyObject bobj = CrowdServer.lookupBody(_players[i]);
// deliver a game ready notification to the player
PartyServer.invmgr.sendNotification(
CrowdServer.invmgr.sendNotification(
bobj.getOid(), MODULE_NAME, GAME_READY_NOTIFICATION, args);
}
}
@@ -169,7 +169,7 @@ public class GameManager
{
int cloid = event.getSourceOid();
BodyObject body = (BodyObject)
PartyServer.omgr.getObject(cloid);
CrowdServer.omgr.getObject(cloid);
if (body == null) {
Log.warning("Player sent am ready notification and then " +
"disappeared [event=" + event + "].");