The first great Three Rings renaming. Cocktail changed to Narya, Cher

changed to Presents and Party changed to Crowd. Whee!


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@431 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2001-10-11 04:07:54 +00:00
parent ac477756ea
commit 8a4c46badc
170 changed files with 832 additions and 805 deletions
@@ -1,9 +1,9 @@
//
// $Id: ParlorCodes.java,v 1.4 2001/10/04 22:47:49 mdb Exp $
// $Id: ParlorCodes.java,v 1.5 2001/10/11 04:07:51 mdb Exp $
package com.threerings.parlor.client;
import com.threerings.cocktail.cher.client.InvocationCodes;
import com.threerings.presents.client.InvocationCodes;
/**
* Contains codes used by the parlor invocation services.
@@ -1,5 +1,5 @@
//
// $Id: ParlorDirector.java,v 1.9 2001/10/09 20:20:52 mdb Exp $
// $Id: ParlorDirector.java,v 1.10 2001/10/11 04:07:51 mdb Exp $
package com.threerings.parlor.client;
@@ -7,7 +7,7 @@ import java.util.ArrayList;
import java.util.Iterator;
import com.samskivert.util.HashIntMap;
import com.threerings.cocktail.cher.client.InvocationReceiver;
import com.threerings.presents.client.InvocationReceiver;
import com.threerings.parlor.Log;
import com.threerings.parlor.data.GameConfig;
@@ -1,10 +1,10 @@
//
// $Id: ParlorService.java,v 1.5 2001/10/02 02:09:06 mdb Exp $
// $Id: ParlorService.java,v 1.6 2001/10/11 04:07:51 mdb Exp $
package com.threerings.parlor.client;
import com.threerings.cocktail.cher.client.Client;
import com.threerings.cocktail.cher.client.InvocationDirector;
import com.threerings.presents.client.Client;
import com.threerings.presents.client.InvocationDirector;
import com.threerings.parlor.Log;
import com.threerings.parlor.data.GameConfig;
@@ -1,9 +1,9 @@
//
// $Id: GameCodes.java,v 1.1 2001/10/11 03:12:38 mdb Exp $
// $Id: GameCodes.java,v 1.2 2001/10/11 04:07:51 mdb Exp $
package com.threerings.parlor.client;
import com.threerings.cocktail.cher.client.InvocationCodes;
import com.threerings.presents.client.InvocationCodes;
/**
* Contains codes used by the game services.
@@ -1,5 +1,5 @@
//
// $Id: GameConfig.java,v 1.5 2001/10/06 00:25:29 mdb Exp $
// $Id: GameConfig.java,v 1.6 2001/10/11 04:07:51 mdb Exp $
package com.threerings.parlor.data;
@@ -7,7 +7,7 @@ import java.io.IOException;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import com.threerings.cocktail.party.data.PlaceConfig;
import com.threerings.crowd.data.PlaceConfig;
/**
* The game config class encapsulates the configuration information for a
@@ -1,5 +1,5 @@
//
// $Id: GameController.java,v 1.5 2001/10/11 03:12:38 mdb Exp $
// $Id: GameController.java,v 1.6 2001/10/11 04:07:51 mdb Exp $
package com.threerings.parlor.client;
@@ -7,11 +7,11 @@ import java.awt.event.ActionEvent;
import com.samskivert.swing.Controller;
import com.threerings.cocktail.cher.dobj.*;
import com.threerings.cocktail.party.client.PlaceController;
import com.threerings.cocktail.party.data.PlaceConfig;
import com.threerings.cocktail.party.data.PlaceObject;
import com.threerings.cocktail.party.util.PartyContext;
import com.threerings.presents.dobj.*;
import com.threerings.crowd.client.PlaceController;
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.crowd.data.PlaceObject;
import com.threerings.crowd.util.CrowdContext;
import com.threerings.parlor.Log;
import com.threerings.parlor.data.GameConfig;
@@ -42,7 +42,7 @@ public abstract class GameController
* @param config the configuration of the game we are intended to
* control.
*/
public void init (PartyContext ctx, PlaceConfig config)
public void init (CrowdContext ctx, PlaceConfig config)
{
// cast our references before we call super.init() so that when
// super.init() calls createPlaceView(), we have our casted
@@ -1,15 +1,15 @@
//
// $Id: GameManager.java,v 1.6 2001/10/11 03:12:38 mdb Exp $
// $Id: GameManager.java,v 1.7 2001/10/11 04:07:51 mdb Exp $
package com.threerings.parlor.server;
import com.threerings.cocktail.cher.dobj.MessageEvent;
import com.threerings.presents.dobj.MessageEvent;
import com.threerings.cocktail.party.data.BodyObject;
import com.threerings.cocktail.party.data.PlaceObject;
import com.threerings.cocktail.party.server.PlaceManager;
import com.threerings.cocktail.party.server.PartyServer;
import com.threerings.cocktail.party.server.PartyServer;
import com.threerings.crowd.data.BodyObject;
import com.threerings.crowd.data.PlaceObject;
import com.threerings.crowd.server.PlaceManager;
import com.threerings.crowd.server.CrowdServer;
import com.threerings.crowd.server.CrowdServer;
import com.threerings.parlor.Log;
import com.threerings.parlor.client.GameCodes;
@@ -77,9 +77,9 @@ public class GameManager
Object[] args = new Object[] {
new Integer(_gameobj.getOid()) };
for (int i = 0; i < _players.length; i++) {
BodyObject bobj = PartyServer.lookupBody(_players[i]);
BodyObject bobj = CrowdServer.lookupBody(_players[i]);
// deliver a game ready notification to the player
PartyServer.invmgr.sendNotification(
CrowdServer.invmgr.sendNotification(
bobj.getOid(), MODULE_NAME, GAME_READY_NOTIFICATION, args);
}
}
@@ -169,7 +169,7 @@ public class GameManager
{
int cloid = event.getSourceOid();
BodyObject body = (BodyObject)
PartyServer.omgr.getObject(cloid);
CrowdServer.omgr.getObject(cloid);
if (body == null) {
Log.warning("Player sent am ready notification and then " +
"disappeared [event=" + event + "].");
@@ -1,9 +1,9 @@
//
// $Id: GameObject.dobj,v 1.2 2001/10/01 06:19:15 mdb Exp $
// $Id: GameObject.dobj,v 1.3 2001/10/11 04:07:51 mdb Exp $
package com.threerings.parlor.data;
import com.threerings.cocktail.party.data.PlaceObject;
import com.threerings.crowd.data.PlaceObject;
/**
* A game object hosts the shared data associated with a game played by
@@ -1,16 +1,16 @@
//
// $Id: ParlorManager.java,v 1.7 2001/10/09 20:20:35 mdb Exp $
// $Id: ParlorManager.java,v 1.8 2001/10/11 04:07:51 mdb Exp $
package com.threerings.parlor.server;
import com.samskivert.util.Config;
import com.samskivert.util.HashIntMap;
import com.threerings.cocktail.cher.server.InvocationManager;
import com.threerings.cocktail.cher.server.ServiceFailedException;
import com.threerings.presents.server.InvocationManager;
import com.threerings.presents.server.ServiceFailedException;
import com.threerings.cocktail.party.data.BodyObject;
import com.threerings.cocktail.party.server.PartyServer;
import com.threerings.crowd.data.BodyObject;
import com.threerings.crowd.server.CrowdServer;
import com.threerings.parlor.Log;
import com.threerings.parlor.client.ParlorCodes;
@@ -176,7 +176,7 @@ public class ParlorManager
// started up (which is done by the place registry once the
// game object creation has completed)
GameManager gmgr = (GameManager)
PartyServer.plreg.createPlace(invite.config);
CrowdServer.plreg.createPlace(invite.config);
// provide the game manager with some initialization info
String[] players = new String[] {
@@ -1,12 +1,12 @@
//
// $Id: ParlorProvider.java,v 1.5 2001/10/03 03:44:52 mdb Exp $
// $Id: ParlorProvider.java,v 1.6 2001/10/11 04:07:51 mdb Exp $
package com.threerings.parlor.server;
import com.threerings.cocktail.cher.server.InvocationProvider;
import com.threerings.cocktail.cher.server.ServiceFailedException;
import com.threerings.cocktail.party.data.BodyObject;
import com.threerings.cocktail.party.server.PartyServer;
import com.threerings.presents.server.InvocationProvider;
import com.threerings.presents.server.ServiceFailedException;
import com.threerings.crowd.data.BodyObject;
import com.threerings.crowd.server.CrowdServer;
import com.threerings.parlor.Log;
import com.threerings.parlor.client.ParlorCodes;
@@ -49,7 +49,7 @@ public class ParlorProvider
// ensure that the invitee is online at present
try {
BodyObject target = PartyServer.lookupBody(invitee);
BodyObject target = CrowdServer.lookupBody(invitee);
if (target == null) {
throw new ServiceFailedException(INVITEE_NOT_ONLINE);
}
@@ -1,16 +1,16 @@
//
// $Id: ParlorContext.java,v 1.1 2001/10/01 02:56:35 mdb Exp $
// $Id: ParlorContext.java,v 1.2 2001/10/11 04:07:52 mdb Exp $
package com.threerings.parlor.util;
import com.threerings.cocktail.party.util.PartyContext;
import com.threerings.crowd.util.CrowdContext;
import com.threerings.parlor.client.ParlorDirector;
/**
* The parlor context provides access to the various managers, etc. that
* are needed by the parlor client code.
*/
public interface ParlorContext extends PartyContext
public interface ParlorContext extends CrowdContext
{
/**
* Returns a reference to the parlor director.