The first great Three Rings renaming. Cocktail changed to Narya, Cher
changed to Presents and Party changed to Crowd. Whee! git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@431 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,11 +1,11 @@
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//
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// $Id: ChatProvider.java,v 1.4 2001/10/01 22:14:55 mdb Exp $
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// $Id: ChatProvider.java,v 1.5 2001/10/11 04:07:51 mdb Exp $
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package com.threerings.cocktail.party.chat;
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package com.threerings.crowd.chat;
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import com.threerings.cocktail.cher.server.InvocationProvider;
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import com.threerings.cocktail.party.data.BodyObject;
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import com.threerings.cocktail.party.server.PartyServer;
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import com.threerings.presents.server.InvocationProvider;
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import com.threerings.crowd.data.BodyObject;
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import com.threerings.crowd.server.CrowdServer;
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/**
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* The chat provider handles the server side of the chat-related
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@@ -22,7 +22,7 @@ public class ChatProvider
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BodyObject source, int invid, String target, String message)
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{
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// look up the target body object
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BodyObject tobj = PartyServer.lookupBody(target);
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BodyObject tobj = CrowdServer.lookupBody(target);
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if (tobj == null) {
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sendResponse(source, invid, TELL_FAILED_RESPONSE,
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USER_NOT_ONLINE);
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@@ -30,7 +30,7 @@ public class ChatProvider
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// deliver a tell notification to the target player
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Object[] args = new Object[] { source.username, message };
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PartyServer.invmgr.sendNotification(
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CrowdServer.invmgr.sendNotification(
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tobj.getOid(), MODULE_NAME, TELL_NOTIFICATION, args);
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sendResponse(source, invid, TELL_SUCCEEDED_RESPONSE);
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