The first great Three Rings renaming. Cocktail changed to Narya, Cher

changed to Presents and Party changed to Crowd. Whee!


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@431 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2001-10-11 04:07:54 +00:00
parent ac477756ea
commit 8a4c46badc
170 changed files with 832 additions and 805 deletions
+6 -6
View File
@@ -6,11 +6,11 @@ implementation of simple networked games. These may be turn based, puzzle,
party, or other types of games that involve one or more players acting out
a fairly uncomplicated game mechanic.
It builds upon the Cocktail package also provided by the <?> platform. The
Cocktail package is used to provide a basic network environment where
clients can share information with the server and with one another. It
allows the Parlor services to largely concentrate on requirements specific
to implementing simple online games.
It builds upon the Presents and Crowd packages also provided by the Narya
platform. These packages are used to provide a basic network environment
where clients can share information with the server and with one
another. It allows the Parlor services to largely concentrate on
requirements specific to implementing simple online games.
The services provided are divided into the following components:
@@ -40,7 +40,7 @@ This component aims to provide the following services:
** Game state management
Once the game has begun, a means is needed to share the public game state
with the players of the game and to communicate private game state if and
when necessary. This component uses the Cocktail distributed object
when necessary. This component uses the Presents distributed object
services to share information among the players and provide channels of
communication between the game manager and the players.