The first great Three Rings renaming. Cocktail changed to Narya, Cher
changed to Presents and Party changed to Crowd. Whee! git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@431 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,10 +1,10 @@
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Cocktail: Party Design -*- outline -*-
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Crowd Design -*- outline -*-
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* Introduction
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The Party layer builds upon the Cher layer through the addition of a few
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key services. These services are based around the concept of bodies and
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places. A client of the system is represented by a body and that body can
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occupy a place. Bodies can communicate with one another through two
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The Crowd layer builds upon the Presents layer through the addition of a
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few key services. These services are based around the concept of bodies
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and places. A client of the system is represented by a body and that body
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can occupy a place. Bodies can communicate with one another through two
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mechanisms: they can speak which broadcasts their message to all other
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bodies that occupy the same place, or they can tell which delivers their
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message specifically to one target body regardless of place.
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@@ -16,11 +16,11 @@ to specialize the place concept and extend it with functionality specific
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to their needs.
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* Components
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Wherein the individual classes and components that make up the Party
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Wherein the individual classes and components that make up the Crowd
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framework are described.
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** BodyObject
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The body object extends the client object from the Cher framework and
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The body object extends the client object from the Presents framework and
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tracks information like the current place occupied by the body.
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** PlaceObject, PlaceManager
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@@ -1,4 +1,4 @@
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Party Notes -*- outline -*-
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Crowd Notes -*- outline -*-
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* TODO
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Wire up PlaceRegistry code to remove registrations when place objects are
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