Various easy changes suggested by Ray.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3220 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: Card.java,v 1.7 2004/11/01 22:10:21 andrzej Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -108,8 +108,8 @@ public class Card implements DSet.Entry, Comparable, CardCodes
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}
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/**
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* Checks whether or not this card is valid. The no-arg public constructor
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* for deserialization creates an invalid card.
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* Checks whether or not this card is valid. The no-arg public
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* constructor for deserialization creates an invalid card.
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*
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* @return true if this card is valid, false if not
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*/
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@@ -1,5 +1,5 @@
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//
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// $Id: Deck.java,v 1.6 2004/11/01 22:10:21 andrzej Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -107,9 +107,9 @@ public class Deck implements CardCodes,
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else {
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Hand hand = new Hand();
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int cardsLeft = cards.size();
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for (int i=0;i<size;i++) {
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hand.cards.add(cards.get(cards.size()-1));
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cards.remove(cards.size()-1);
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hand.cards.add(cards.remove(--cardsLeft));
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}
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return hand;
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