Changed default transparency of blank images to BITMASK rather than
TRANSLUCENT since that's what we prefer. Made ImageManager use ImageUtil to create blank images. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@871 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: ImageUtil.java,v 1.2 2002/01/18 17:48:11 shaper Exp $
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// $Id: ImageUtil.java,v 1.3 2002/01/18 17:55:43 shaper Exp $
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package com.threerings.media;
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@@ -48,11 +48,11 @@ public class ImageUtil
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}
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/**
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* Creates a new blank, translucent image with the given dimensions.
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* The format of the created image is compatible with the graphics
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* configuration of the default screen device, such that no format
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* conversion will be necessary when rendering the image to that
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* device.
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* Creates a new blank image with the given dimensions and
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* transparency set to {@link Transparency#BITMASK}. The format of
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* the created image is compatible with the graphics configuration of
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* the default screen device, such that no format conversion will be
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* necessary when rendering the image to that device.
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*
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* @param width the desired image width.
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* @param height the desired image height.
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@@ -61,7 +61,7 @@ public class ImageUtil
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*/
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public static BufferedImage createImage (int width, int height)
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{
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return createImage(width, height, Transparency.TRANSLUCENT);
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return createImage(width, height, Transparency.BITMASK);
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}
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/**
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@@ -87,6 +87,7 @@ public class ImageUtil
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/** The graphics configuration for the default screen device. */
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protected static GraphicsConfiguration _gc;
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static {
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// obtain information on our graphics environment
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GraphicsEnvironment env =
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GraphicsEnvironment.getLocalGraphicsEnvironment();
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GraphicsDevice gd = env.getDefaultScreenDevice();
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