We love to revamp! Created a set of listener interfaces which are used
with distributed objects rather than having a single handleEvent() by which all subscribers are forced to hear about all events. Now one subscribes separately and then adds onesself as any of a few types of listener once they have access to the subscribed object reference. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@439 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: GameManager.java,v 1.8 2001/10/11 21:08:21 mdb Exp $
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// $Id: GameManager.java,v 1.9 2001/10/12 00:03:03 mdb Exp $
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package com.threerings.parlor.game;
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@@ -65,6 +65,8 @@ public class GameManager
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// documentation inherited
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protected void didStartup ()
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{
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super.didStartup();
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// obtain a casted reference to our game object
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_gameobj = (GameObject)_plobj;
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