More progress.
Created adapters for invocation services so that I can do inner-class like things by passing references to private functions out to an external entity. I will see if it's possible to merge my adapter with the marshallers because it's still to have multiple wrappy classes. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3944 542714f4-19e9-0310-aa3c-eee0fc999fb1
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//
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// $Id: ClientObserver.java 3099 2004-08-27 02:21:06Z mdb $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.presents.client {
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/**
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* A client observer is a more detailed version of the {@link
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* SessionObserver} for entities that are interested in more detail about
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* the logon/logoff process.
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*
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* <p> In the normal course of affairs, <code>clientDidLogon</code> will
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* be called after the client successfully logs on to the server and
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* <code>clientDidLogoff</code> will be called after the client logs off
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* of the server. If logon fails for any reson,
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* <code>clientFailedToLogon</code> will be called to explain the failure.
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*
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* <p> <code>clientWillLogoff</code> will only be called when an abortable
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* logoff is requested (like when the user clicks on a logoff button of
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* some sort). It will not be called during non-abortable logoff requests
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* (like when the browser calls stop on the applet and is about to yank
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* the rug out from under us). If an observer aborts the logoff request,
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* it should notify the user in some way why the request was aborted
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* (<em>but it shouldn't do so on the thread that calls
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* <code>clientWillLogoff</code></em>).
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*
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* <p> If the client connection fails unexpectedly,
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* <code>clientConnectionFailed</code> will be called to let the
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* observers know that we lost our connection to the
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* server. <code>clientDidLogoff</code> will be called immediately
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* afterwards as a normal logoff procedure is effected.
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*/
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public interface ClientObserver extends SessionObserver
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{
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/**
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* Called if anything fails during the logon attempt. This could be a
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* network failure, authentication failure or otherwise. The exception
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* provided will indicate the cause of the failure.
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*/
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function clientFailedToLogon (event :ClientEvent) :void;
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/**
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* Called when the connection to the server went away for some
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* unexpected reason. This will be followed by a call to
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* <code>clientDidLogoff</code>.
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*/
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function clientConnectionFailed (event :ClientEvent) :void;
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/**
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* Called when an abortable logoff request is made. If the observer
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* calls event.preventDefault() then it will abort the logoff request.
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*/
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function clientWillLogoff (event :ClientEvent) :void;
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}
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}
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