Out with the old.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@6610 542714f4-19e9-0310-aa3c-eee0fc999fb1
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The Narya library
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-----------------
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The Narya library provides various facilities for making networked
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multiplayer games. Its various packages include:
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* geom, util, io - basic tools for doing networked I/O, data structure
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manipulation and some geometry math
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* resource - tools for bundling, deploying and managing media (images,
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sounds, etc.) with a game
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* media - a framework for doing "active" rendering in Java
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* media.image - tools for loading, caching, manipulating and displaying images
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* media.sound - tools for loading, caching, and playing audio
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* media.animation, media.sprite - works in concert with the active
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rendering system and provides tools for defining and manipulating
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sprites (graphical entities that follow paths) and animations
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(graphical entities that affect the display in other ways)
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* miso - a framework for defining and displaying isometrically rendered scenes
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* presents - a framework for distributing information among a server and
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networked clients
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* crowd - builds on the presents framework to create the notion of
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bodies and rooms and provides chat infrastructure
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* whirled - builds on the crowd framework and defines a scene graph with
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portals to move between scenes and provides hooks for distributing and
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updating scene data (for example isometric rendering information) over
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the network
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* cast - a framework for defining and using recolorable, composited
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characters with different poses and actions
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* parlor - builds upon the crowd framework to create the notion of a
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game with players and provides tools for making turn based games
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* puzzle - builds on the parlor and media frameworks to provide tools
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for implementing puzzle games in a networked environment
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* micasa - builds on the parlor framework to provide lobbies and
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matchmaking for multiplayer games
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Documentation is somewhat sparse at the moment, but inspection of the code
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in the tests/ directory shows examples of use of many features of the
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library.
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Building
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--------
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Building the library is very simple. First ensure that the necessary third
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party jar files are available either in the lib/ directory or in the
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system wide jar file location specified in build.xml. See lib/README for a
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list of the necessary third party jar files and how to get them.
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The library is built using ant, a modern build tool available from The
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Jakarta Project. If you aren't already using ant for other projects, it
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can be found here:
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http://jakarta.apache.org/ant/
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Invoke ant with any of the following targets:
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all: builds the distribution files and javadoc documentation
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compile: builds only the class files (dist/classes)
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javadoc: builds only the javadoc documentation (dist/docs)
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dist: builds the distribution jar files (dist/*.jar)
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Distribution
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------------
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The Narya library is released under the LGPL. The most recent version of
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the library is available here:
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http://code.google.com/p/narya/
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Contributions and Contact Information
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-------------------------------------
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Narya is actively developed by the scurvy dogs at Three Rings Design, Inc.
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Contributions are welcome.
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Questions, comments, contributions, and other worldly endeavors can be
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handled in the Google Group for Three Rings libraries:
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http://groups.google.com/group/ooo-libs
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$Id$
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